admin update

master
Denis Ranneft 1 month ago
parent f5213d05c7
commit 988ac55d92

@ -87,6 +87,7 @@ type adminHeroDetailResponse struct {
model.Hero
TownPause *model.TownPausePersisted `json:"townPause,omitempty"`
AdminLiveMovement *adminLiveMovementJSON `json:"adminLiveMovement,omitempty"`
HeroMovement *game.HeroMovement `json:"heroMovement,omitempty"`
}
// adminWSSnapshot is the admin live WebSocket payload: hero detail + last hero_move (client WS) sample.
@ -160,6 +161,9 @@ func (h *AdminHandler) buildAdminHeroDetail(hero *model.Hero) (adminHeroDetailRe
out.Hero.RefreshDerivedCombatStats(now)
out.TownPause = hm.Hero.TownPause
out.AdminLiveMovement = buildAdminLiveMovementSnap(hm)
out.HeroMovement = hm
} else if rg := h.engine.RoadGraph(); rg != nil {
out.HeroMovement = game.NewHeroMovement(hero, rg, now)
}
return out, nil
}

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