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22 lines
657 B
SQL
22 lines
657 B
SQL
-- Slightly lower armor bases so end-of-fight hero HP% stays within gear-check (75% cap) when
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-- Legendary primary is +40% vs Common; weapon primaries unchanged.
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UPDATE public.armor SET defense = CASE type
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WHEN 'light' THEN 2
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WHEN 'medium' THEN 4
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WHEN 'heavy' THEN 10
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END;
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UPDATE public.gear AS g
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SET
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base_primary = a.defense,
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primary_stat = ROUND(a.defense * CASE a.rarity
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WHEN 'common' THEN 1.0
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WHEN 'uncommon' THEN 1.0877573
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WHEN 'rare' THEN 1.1832160
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WHEN 'epic' THEN 1.2870518
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WHEN 'legendary' THEN 1.40
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END)::integer
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FROM public.armor AS a
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WHERE g.slot = 'chest'
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AND g.name = a.name;
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