This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.
-- XP curve: early nonlinear cadence (~100 / ~150 / ~225 XP for L1–3 with 1 XP per kill),
-- mid/late continuity. Loot: slightly higher gold/equipment roll generosity.
-- Enemy xp_reward: normal 1, elite 3 (per-level XP ramps from instance level 10+ in code).