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21 lines
901 B
Go
21 lines
901 B
Go
package model
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import "time"
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// TownPausePersisted mirrors HeroMovement fields needed to resume resting or an in-town NPC tour
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// after reconnect or during offline catch-up.
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// Stored in heroes.town_pause (JSONB).
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type TownPausePersisted struct {
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RestUntil *time.Time `json:"restUntil,omitempty"`
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RestKind string `json:"restKind,omitempty"`
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TownRestHealRemainder float64 `json:"townRestHealRemainder,omitempty"`
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NPCQueue []int64 `json:"npcQueue,omitempty"`
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NextTownNPCRollAt *time.Time `json:"nextTownNPCRollAt,omitempty"`
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TownLeaveAt *time.Time `json:"townLeaveAt,omitempty"`
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TownVisitNPCName string `json:"townVisitNPCName,omitempty"`
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TownVisitNPCType string `json:"townVisitNPCType,omitempty"`
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TownVisitStartedAt *time.Time `json:"townVisitStartedAt,omitempty"`
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TownVisitLogsEmitted int `json:"townVisitLogsEmitted,omitempty"`
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}
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