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284 lines
23 KiB
SQL
284 lines
23 KiB
SQL
-- 20 new towns: 5 inner spiral + 15 outer spiral; roads; NPCs (duplicate merchants / dual quest givers where noted); quests; localization keys.
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-- Town order in engine remains ORDER BY level_min from DB — existing towns unchanged.
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INSERT INTO public.towns (id, name, name_key, biome, world_x, world_y, radius, level_min, level_max, created_at) VALUES
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(12, 'Silverstep', 'town.silverstep.v1', 'meadow', 6172.1, 4478.1, 8, 4, 10, now()),
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(13, 'Copperfield', 'town.copperfield.v1', 'forest', 4959.5, 5590.9, 9, 6, 12, now()),
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(14, 'Ashford', 'town.ashford.v1', 'ruins', 3526.5, 4781.5, 7, 3, 9, now()),
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(15, 'Millbrook', 'town.millbrook.v1', 'meadow', 3853.4, 3168.5, 8, 5, 11, now()),
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(16, 'Stonebend', 'town.stonebend.v1', 'canyon', 5488.5, 2981, 10, 8, 14, now()),
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(17, 'Highspire', 'town.highspire.v1', 'astral', 10992.3, 4509.9, 18, 40, 46, now()),
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(18, 'Saltmere', 'town.saltmere.v1', 'swamp', 10330.9, 7001.7, 16, 38, 44, now()),
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(19, 'Ironpost', 'town.ironpost.v1', 'canyon', 8713.1, 9009.1, 17, 42, 48, now()),
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(20, 'Greyfen', 'town.greyfen.v1', 'swamp', 6418.8, 10184.9, 15, 35, 41, now()),
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(21, 'Dunewatch', 'town.dunewatch.v1', 'meadow', 3844.6, 10325.9, 14, 36, 42, now()),
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(22, 'Coldbarrow', 'town.coldbarrow.v1', 'ruins', 1435.5, 9407.7, 14, 33, 39, now()),
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(23, 'Mistral', 'town.mistral.v1', 'forest', -391.8, 7589, 13, 31, 37, now()),
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(24, 'Hollowmere', 'town.hollowmere.v1', 'swamp', -1321.4, 5184.3, 12, 29, 35, now()),
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(25, 'Ashfen', 'town.ashfen.v1', 'volcanic', -1192.5, 2609.5, 12, 27, 33, now()),
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(26, 'Thornmere', 'town.thornmere.v1', 'forest', -27.5, 309.6, 11, 25, 31, now()),
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(27, 'Windgarde', 'town.windgarde.v1', 'meadow', 1972.2, -1317.6, 11, 23, 29, now()),
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(28, 'Frosthollow', 'town.frosthollow.v1', 'ruins', 4460.9, -1990.7, 19, 45, 52, now()),
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(29, 'Sungrasp', 'town.sungrasp.v1', 'canyon', 7008.2, -1593.4, 20, 47, 53, now()),
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(30, 'Glimmerford', 'town.glimmerford.v1', 'meadow', 9173.7, -194.4, 21, 49, 55, now()),
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(31, 'Starveil', 'town.starveil.v1', 'astral', 10582.9, 1964.5, 22, 51, 60, now());
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-- Buildings: 12 & 20 have two quest_giver halls + two merchants + healer + dec.
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INSERT INTO public.town_buildings (id, town_id, building_type, offset_x, offset_y, facing, footprint_w, footprint_h, created_at) VALUES
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(49, 12, 'house.quest_giver', -6.3, -3.5, 'south', 2.5, 2, now()),
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(50, 12, 'house.quest_giver', 6.3, -3.5, 'south', 2.5, 2, now()),
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(51, 12, 'house.merchant', -5.5, 3.2, 'south', 2.5, 2, now()),
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(52, 12, 'house.merchant', 5.5, 3.2, 'south', 2.5, 2, now()),
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(53, 12, 'house.healer', 0, 7.8, 'south', 2.5, 2, now()),
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(54, 12, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(55, 12, 'decoration.signpost', 0, 9.6, 'south', 0.5, 0.5, now()),
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(56, 13, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(57, 13, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(58, 13, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(59, 13, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(60, 13, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(61, 13, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(62, 14, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(63, 14, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(64, 14, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(65, 14, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(66, 14, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(67, 14, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(68, 15, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(69, 15, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(70, 15, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(71, 15, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(72, 15, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(73, 15, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(74, 16, 'house.quest_giver', -6.3, -3.5, 'south', 2.5, 2, now()),
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(75, 16, 'house.merchant', 7.8, -3.5, 'south', 2.5, 2, now()),
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(76, 16, 'house.merchant', -5.5, 3.2, 'south', 2.5, 2, now()),
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(77, 16, 'house.healer', 3, 8.1, 'south', 2.5, 2, now()),
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(78, 16, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(79, 16, 'decoration.signpost', 0, 9.6, 'south', 0.5, 0.5, now()),
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(80, 17, 'house.quest_giver', -8.1, -4.5, 'south', 2.5, 2, now()),
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(81, 17, 'house.merchant', 9.6, -4.5, 'south', 2.5, 2, now()),
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(82, 17, 'house.merchant', -7, 4.5, 'south', 2.5, 2, now()),
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(83, 17, 'house.healer', 3, 9.3, 'south', 2.5, 2, now()),
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(84, 17, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(85, 17, 'decoration.signpost', 0, 11.4, 'south', 0.5, 0.5, now()),
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(86, 18, 'house.quest_giver', -7.2, -4, 'south', 2.5, 2, now()),
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(87, 18, 'house.merchant', 8.7, -4, 'south', 2.5, 2, now()),
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(88, 18, 'house.merchant', -6, 4, 'south', 2.5, 2, now()),
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(89, 18, 'house.healer', 3, 8.4, 'south', 2.5, 2, now()),
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(90, 18, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(91, 18, 'decoration.signpost', 0, 10.2, 'south', 0.5, 0.5, now()),
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(92, 19, 'house.quest_giver', -7.2, -4, 'south', 2.5, 2, now()),
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(93, 19, 'house.merchant', 8.7, -4, 'south', 2.5, 2, now()),
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(94, 19, 'house.merchant', -6, 4, 'south', 2.5, 2, now()),
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(95, 19, 'house.healer', 3, 8.4, 'south', 2.5, 2, now()),
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(96, 19, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(97, 19, 'decoration.signpost', 0, 10.2, 'south', 0.5, 0.5, now()),
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(98, 20, 'house.quest_giver', -6.3, -3.5, 'south', 2.5, 2, now()),
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(99, 20, 'house.quest_giver', 6.3, -3.5, 'south', 2.5, 2, now()),
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(100, 20, 'house.merchant', -5.5, 3.2, 'south', 2.5, 2, now()),
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(101, 20, 'house.merchant', 5.5, 3.2, 'south', 2.5, 2, now()),
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(102, 20, 'house.healer', 0, 7.8, 'south', 2.5, 2, now()),
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(103, 20, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(104, 20, 'decoration.signpost', 0, 9.6, 'south', 0.5, 0.5, now());
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INSERT INTO public.town_buildings (id, town_id, building_type, offset_x, offset_y, facing, footprint_w, footprint_h, created_at) VALUES
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(105, 21, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(106, 21, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(107, 21, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(108, 21, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(109, 21, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(110, 21, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(111, 22, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(112, 22, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(113, 22, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(114, 22, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(115, 22, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(116, 22, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(117, 23, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(118, 23, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(119, 23, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(120, 23, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(121, 23, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(122, 23, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(123, 24, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(124, 24, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(125, 24, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(126, 24, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(127, 24, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(128, 24, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(129, 25, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(130, 25, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(131, 25, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(132, 25, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(133, 25, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(134, 25, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(135, 26, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(136, 26, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(137, 26, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(138, 26, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(139, 26, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(140, 26, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(141, 27, 'house.quest_giver', -4.8, -3.5, 'south', 2.5, 2, now()),
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(142, 27, 'house.merchant', 6.3, -3.5, 'south', 2.5, 2, now()),
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(143, 27, 'house.merchant', -4.5, 3.5, 'south', 2.5, 2, now()),
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(144, 27, 'house.healer', 3, 7.2, 'south', 2.5, 2, now()),
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(145, 27, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(146, 27, 'decoration.signpost', 0, 8.4, 'south', 0.5, 0.5, now()),
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(147, 28, 'house.quest_giver', -8.1, -4.5, 'south', 2.5, 2, now()),
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(148, 28, 'house.merchant', 9.6, -4.5, 'south', 2.5, 2, now()),
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(149, 28, 'house.merchant', -7, 4.5, 'south', 2.5, 2, now()),
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(150, 28, 'house.healer', 3, 9.3, 'south', 2.5, 2, now()),
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(151, 28, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(152, 28, 'decoration.signpost', 0, 11.4, 'south', 0.5, 0.5, now()),
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(153, 29, 'house.quest_giver', -8.1, -4.5, 'south', 2.5, 2, now()),
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(154, 29, 'house.merchant', 9.6, -4.5, 'south', 2.5, 2, now()),
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(155, 29, 'house.merchant', -7, 4.5, 'south', 2.5, 2, now()),
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(156, 29, 'house.healer', 3, 9.3, 'south', 2.5, 2, now()),
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(157, 29, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(158, 29, 'decoration.signpost', 0, 11.4, 'south', 0.5, 0.5, now()),
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(159, 30, 'house.quest_giver', -8.1, -4.5, 'south', 2.5, 2, now()),
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(160, 30, 'house.merchant', 9.6, -4.5, 'south', 2.5, 2, now()),
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(161, 30, 'house.merchant', -7, 4.5, 'south', 2.5, 2, now()),
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(162, 30, 'house.healer', 3, 9.3, 'south', 2.5, 2, now()),
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(163, 30, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(164, 30, 'decoration.signpost', 0, 11.4, 'south', 0.5, 0.5, now()),
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(165, 31, 'house.quest_giver', -8.1, -4.5, 'south', 2.5, 2, now()),
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(166, 31, 'house.merchant', 9.6, -4.5, 'south', 2.5, 2, now()),
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(167, 31, 'house.merchant', -7, 4.5, 'south', 2.5, 2, now()),
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(168, 31, 'house.healer', 3, 9.3, 'south', 2.5, 2, now()),
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(169, 31, 'decoration.well', 0, 0, 'south', 1.5, 1.5, now()),
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(170, 31, 'decoration.signpost', 0, 11.4, 'south', 0.5, 0.5, now());
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INSERT INTO public.npcs (id, town_id, name, name_key, type, offset_x, offset_y, created_at, building_id) VALUES
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(27, 12, 'Clerk Sera', 'npc.clerk_sera.v1', 'quest_giver', -6.3, -2.3, now(), 49),
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(28, 12, 'Notary Bram', 'npc.notary_bram.v1', 'quest_giver', 6.3, -2.3, now(), 50),
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(29, 12, 'Copper Nils', 'npc.copper_nils.v1', 'merchant', -5.5, 4.4, now(), 51),
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(30, 12, 'Tin Mara', 'npc.tin_mara.v1', 'merchant', 5.5, 4.4, now(), 52),
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(31, 12, 'Sister Calm', 'npc.sister_calm.v1', 'healer', 0, 8.7, now(), 53),
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(32, 13, 'Foreman Rook', 'npc.foreman_rook.v1', 'quest_giver', -4.8, -2.3, now(), 56),
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(33, 13, 'Wire Merchant', 'npc.wire_merchant.v1', 'merchant', 6.3, -2.3, now(), 57),
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(34, 13, 'Bolt Jada', 'npc.bolt_jada.v1', 'merchant', -4.5, 4.4, now(), 58),
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(35, 13, 'Sage Mottle', 'npc.sage_mottle.v1', 'healer', 3, 8.1, now(), 59),
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(36, 14, 'Warden Pike', 'npc.warden_pike.v1', 'quest_giver', -4.8, -2.3, now(), 62),
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(37, 14, 'Ash Vendor', 'npc.ash_vendor.v1', 'merchant', 6.3, -2.3, now(), 63),
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(38, 14, 'Scrap Yori', 'npc.scrap_yori.v1', 'merchant', -4.5, 4.4, now(), 64),
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(39, 14, 'Herb Rill', 'npc.herb_rill.v1', 'healer', 3, 8.1, now(), 65),
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(40, 15, 'Miller Tove', 'npc.miller_tove.v1', 'quest_giver', -4.8, -2.3, now(), 68),
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(41, 15, 'Grain Peddler', 'npc.grain_peddler.v1', 'merchant', 6.3, -2.3, now(), 69),
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(42, 15, 'Sack Ren', 'npc.sack_ren.v1', 'merchant', -4.5, 4.4, now(), 70),
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(43, 15, 'Brother Salve', 'npc.brother_salve.v1', 'healer', 3, 8.1, now(), 71),
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(44, 16, 'Stone Judge', 'npc.stone_judge.v1', 'quest_giver', -6.3, -2.3, now(), 74),
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(45, 16, 'Edge Trader', 'npc.edge_trader.v1', 'merchant', 7.8, -2.3, now(), 75),
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(46, 16, 'Crack Merchant', 'npc.crack_merchant.v1', 'merchant', -5.5, 4.4, now(), 76),
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(47, 16, 'Sister Flint', 'npc.sister_flint.v1', 'healer', 3, 9.0, now(), 77),
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(48, 17, 'Starward Oren', 'npc.starward_oren.v1', 'quest_giver', -8.1, -3.3, now(), 80),
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(49, 17, 'Spire Imports', 'npc.spire_imports.v1', 'merchant', 9.6, -3.3, now(), 81),
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(50, 17, 'Comet Outfitter', 'npc.comet_outfitter.v1', 'merchant', -7, 5.7, now(), 82),
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(51, 17, 'Void Medic', 'npc.void_medic.v1', 'healer', 3, 10.2, now(), 83),
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(52, 18, 'Brine Archivist', 'npc.brine_archivist.v1', 'quest_giver', -7.2, -2.8, now(), 86),
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(53, 18, 'Salt Broker', 'npc.salt_broker.v1', 'merchant', 8.7, -2.8, now(), 87),
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(54, 18, 'Reed Trader', 'npc.reed_trader.v1', 'merchant', -6, 5.2, now(), 88),
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(55, 18, 'Mud Healer', 'npc.mud_healer.v1', 'healer', 3, 9.0, now(), 89),
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(56, 19, 'Post Warden', 'npc.post_warden.v1', 'quest_giver', -7.2, -2.8, now(), 92),
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(57, 19, 'Ironmonger', 'npc.ironmonger.v1', 'merchant', 8.7, -2.8, now(), 93),
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(58, 19, 'Rivet Seller', 'npc.rivet_seller.v1', 'merchant', -6, 5.2, now(), 94),
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(59, 19, 'Forge Medic', 'npc.forge_medic.v1', 'healer', 3, 9.0, now(), 95),
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(60, 20, 'Bog Chronicler', 'npc.bog_chronicler.v1', 'quest_giver', -6.3, -2.3, now(), 98),
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(61, 20, 'Fen Notary', 'npc.fen_notary.v1', 'quest_giver', 6.3, -2.3, now(), 99),
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(62, 20, 'Mire Merchant', 'npc.mire_merchant.v1', 'merchant', -5.5, 4.4, now(), 100),
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(63, 20, 'Reed Coin', 'npc.reed_coin.v1', 'merchant', 5.5, 4.4, now(), 101),
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(64, 20, 'Swamp Mender', 'npc.swamp_mender.v1', 'healer', 0, 8.7, now(), 102),
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(65, 21, 'Dune Scout', 'npc.dune_scout.v1', 'quest_giver', -4.8, -2.3, now(), 105),
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(66, 21, 'Silt Trader', 'npc.silt_trader.v1', 'merchant', 6.3, -2.3, now(), 106),
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(67, 21, 'Sand Peddler', 'npc.sand_peddler.v1', 'merchant', -4.5, 4.4, now(), 107),
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(68, 21, 'Grit Healer', 'npc.grit_healer.v1', 'healer', 3, 8.1, now(), 108),
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(69, 22, 'Barrow Keeper', 'npc.barrow_keeper.v1', 'quest_giver', -4.8, -2.3, now(), 111),
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(70, 22, 'Bone Outfitter', 'npc.bone_outfitter.v1', 'merchant', 6.3, -2.3, now(), 112),
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(71, 22, 'Cold Peddler', 'npc.cold_peddler.v1', 'merchant', -4.5, 4.4, now(), 113),
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(72, 22, 'Shroud Medic', 'npc.shroud_medic.v1', 'healer', 3, 8.1, now(), 114),
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(73, 23, 'Mist Ranger', 'npc.mist_ranger.v1', 'quest_giver', -4.8, -2.3, now(), 117),
|
|
(74, 23, 'Fog Trader', 'npc.fog_trader.v1', 'merchant', 6.3, -2.3, now(), 118),
|
|
(75, 23, 'Dew Merchant', 'npc.dew_merchant.v1', 'merchant', -4.5, 4.4, now(), 119),
|
|
(76, 23, 'Vapor Healer', 'npc.vapor_healer.v1', 'healer', 3, 8.1, now(), 120),
|
|
(77, 24, 'Hollow Scribe', 'npc.hollow_scribe.v1', 'quest_giver', -4.8, -2.3, now(), 123),
|
|
(78, 24, 'Mer Imports', 'npc.mer_imports.v1', 'merchant', 6.3, -2.3, now(), 124),
|
|
(79, 24, 'Rot Trader', 'npc.rot_trader.v1', 'merchant', -4.5, 4.4, now(), 125),
|
|
(80, 24, 'Bog Medic', 'npc.bog_medic.v1', 'healer', 3, 8.1, now(), 126),
|
|
(81, 25, 'Ash Herald', 'npc.herald_ash.v1', 'quest_giver', -4.8, -2.3, now(), 129),
|
|
(82, 25, 'Cinder Seller', 'npc.cinder_seller.v1', 'merchant', 6.3, -2.3, now(), 130),
|
|
(83, 25, 'Ember Peddler', 'npc.ember_peddler.v1', 'merchant', -4.5, 4.4, now(), 131),
|
|
(84, 25, 'Ash Healer', 'npc.ash_healer.v1', 'healer', 3, 8.1, now(), 132),
|
|
(85, 26, 'Thorn Watcher', 'npc.thorn_watcher.v1', 'quest_giver', -4.8, -2.3, now(), 135),
|
|
(86, 26, 'Briar Trader', 'npc.briar_trader.v1', 'merchant', 6.3, -2.3, now(), 136),
|
|
(87, 26, 'Root Seller', 'npc.root_seller.v1', 'merchant', -4.5, 4.4, now(), 137),
|
|
(88, 26, 'Leaf Medic', 'npc.leaf_medic.v1', 'healer', 3, 8.1, now(), 138),
|
|
(89, 27, 'Gale Factor', 'npc.gale_factor.v1', 'quest_giver', -4.8, -2.3, now(), 141),
|
|
(90, 27, 'Wind Outfitter', 'npc.wind_outfitter.v1', 'merchant', 6.3, -2.3, now(), 142),
|
|
(91, 27, 'Gust Peddler', 'npc.gust_peddler.v1', 'merchant', -4.5, 4.4, now(), 143),
|
|
(92, 27, 'Breeze Healer', 'npc.breeze_healer.v1', 'healer', 3, 8.1, now(), 144),
|
|
(93, 28, 'Frost Archivist', 'npc.frost_archivist.v1', 'quest_giver', -8.1, -3.3, now(), 147),
|
|
(94, 28, 'Rime Trader', 'npc.rime_trader.v1', 'merchant', 9.6, -3.3, now(), 148),
|
|
(95, 28, 'Hoarfrost Seller', 'npc.hoarfrost_seller.v1', 'merchant', -7, 5.7, now(), 149),
|
|
(96, 28, 'Ice Medic', 'npc.ice_medic.v1', 'healer', 3, 10.2, now(), 150),
|
|
(97, 29, 'Sun Warden', 'npc.sun_warden.v1', 'quest_giver', -8.1, -3.3, now(), 153),
|
|
(98, 29, 'Cliff Merchant', 'npc.cliff_merchant.v1', 'merchant', 9.6, -3.3, now(), 154),
|
|
(99, 29, 'Crag Peddler', 'npc.crag_peddler.v1', 'merchant', -7, 5.7, now(), 155),
|
|
(100, 29, 'Dust Healer', 'npc.dust_healer.v1', 'healer', 3, 10.2, now(), 156),
|
|
(101, 30, 'Ford Marshal', 'npc.ford_marshal.v1', 'quest_giver', -8.1, -3.3, now(), 159),
|
|
(102, 30, 'River Trader', 'npc.river_trader.v1', 'merchant', 9.6, -3.3, now(), 160),
|
|
(103, 30, 'Bridge Seller', 'npc.bridge_seller.v1', 'merchant', -7, 5.7, now(), 161),
|
|
(104, 30, 'Stream Medic', 'npc.stream_medic.v1', 'healer', 3, 10.2, now(), 162),
|
|
(105, 31, 'Veil Seer', 'npc.veil_seer.v1', 'quest_giver', -8.1, -3.3, now(), 165),
|
|
(106, 31, 'Star Trader', 'npc.star_trader.v1', 'merchant', 9.6, -3.3, now(), 166),
|
|
(107, 31, 'Nebula Peddler', 'npc.nebula_peddler.v1', 'merchant', -7, 5.7, now(), 167),
|
|
(108, 31, 'Veil Mender', 'npc.veil_mender_starveil.v1', 'healer', 3, 10.2, now(), 168);
|
|
|
|
-- Directed roads (pairwise both ways). Distance is recomputed at load from waypoints.
|
|
INSERT INTO public.roads (id, from_town_id, to_town_id, distance) VALUES
|
|
(51, 12, 4, 1000), (52, 4, 12, 1000), (53, 12, 10, 1000), (54, 10, 12, 1000), (55, 12, 13, 1000), (56, 13, 12, 1000),
|
|
(57, 13, 11, 1000), (58, 11, 13, 1000), (59, 13, 5, 1000), (60, 5, 13, 1000), (61, 13, 14, 1000), (62, 14, 13, 1000),
|
|
(63, 14, 5, 1000), (64, 5, 14, 1000), (65, 14, 6, 1000), (66, 6, 14, 1000), (67, 14, 15, 1000), (68, 15, 14, 1000),
|
|
(69, 15, 5, 1000), (70, 5, 15, 1000), (71, 15, 16, 1000), (72, 16, 15, 1000), (73, 16, 1, 1000), (74, 1, 16, 1000),
|
|
(75, 16, 8, 1000), (76, 8, 16, 1000), (77, 16, 12, 1000), (78, 12, 16, 1000),
|
|
(79, 17, 18, 1000), (80, 18, 17, 1000), (81, 18, 19, 1000), (82, 19, 18, 1000), (83, 19, 20, 1000), (84, 20, 19, 1000),
|
|
(85, 20, 21, 1000), (86, 21, 20, 1000), (87, 21, 22, 1000), (88, 22, 21, 1000), (89, 22, 23, 1000), (90, 23, 22, 1000),
|
|
(91, 23, 24, 1000), (92, 24, 23, 1000), (93, 24, 25, 1000), (94, 25, 24, 1000), (95, 25, 26, 1000), (96, 26, 25, 1000),
|
|
(97, 26, 27, 1000), (98, 27, 26, 1000), (99, 27, 28, 1000), (100, 28, 27, 1000), (101, 28, 29, 1000), (102, 29, 28, 1000),
|
|
(103, 29, 30, 1000), (104, 30, 29, 1000), (105, 30, 31, 1000), (106, 31, 30, 1000), (107, 31, 17, 1000), (108, 17, 31, 1000),
|
|
(109, 17, 3, 1000), (110, 3, 17, 1000), (111, 18, 10, 1000), (112, 10, 18, 1000), (113, 19, 4, 1000), (114, 4, 19, 1000),
|
|
(115, 20, 11, 1000), (116, 11, 20, 1000), (117, 21, 11, 1000), (118, 11, 21, 1000), (119, 22, 5, 1000), (120, 5, 22, 1000),
|
|
(121, 23, 6, 1000), (122, 6, 23, 1000), (123, 24, 6, 1000), (124, 6, 24, 1000), (125, 25, 7, 1000), (126, 7, 25, 1000),
|
|
(127, 26, 7, 1000), (128, 7, 26, 1000), (129, 27, 7, 1000), (130, 7, 27, 1000), (131, 28, 1, 1000), (132, 1, 28, 1000),
|
|
(133, 29, 1, 1000), (134, 1, 29, 1000), (135, 30, 1, 1000), (136, 1, 30, 1000), (137, 31, 2, 1000), (138, 2, 31, 1000);
|
|
|
|
INSERT INTO public.quests (npc_id, quest_key, title, description, type, target_count, target_enemy_type, target_enemy_archetype, target_town_id, drop_chance, min_level, max_level, reward_xp, reward_gold, reward_potions) VALUES
|
|
(27, 'quest.silverstep_bandits.v1', 'Bandit Echo', 'Thin bandit packs along the inner roads.', 'kill_count', 5, NULL, 'bandit', NULL, 0, 4, 10, 90, 48, 0),
|
|
(28, 'quest.silverstep_visit_mossharbor.v1', 'Letter to Mossharbor', 'Carry a sealed note to Harbor-ward Lissa.', 'visit_town', 1, NULL, NULL, 8, 0, 4, 10, 55, 30, 0),
|
|
(32, 'quest.copperfield_wolves.v1', 'Copperfield Wolves', 'Wolves circle the smelting sheds.', 'kill_count', 6, NULL, 'wolf', NULL, 0, 6, 12, 120, 62, 0),
|
|
(36, 'quest.ashford_skeletons.v1', 'Ashford Bones', 'Risen bones worry the ruins lane.', 'kill_count', 7, NULL, 'skeleton', NULL, 0, 3, 9, 85, 44, 0),
|
|
(40, 'quest.millbrook_boars.v1', 'Millbrook Boars', 'Boars ruin the grain path.', 'kill_count', 6, NULL, 'boar', NULL, 0, 5, 11, 100, 52, 0),
|
|
(44, 'quest.stonebend_orcs.v1', 'Stonebend Orcs', 'Orc scouts press the canyon shelf.', 'kill_count', 8, NULL, 'orc', NULL, 0, 8, 14, 140, 75, 1),
|
|
(48, 'quest.highspire_shades.v1', 'Shade at the Spire', 'Shades cling to the high astral road.', 'kill_count', 6, NULL, 'shade', NULL, 0, 40, 46, 520, 300, 2),
|
|
(52, 'quest.saltmere_spiders.v1', 'Saltmere Silk', 'Spiders infest the brine posts.', 'kill_count', 8, NULL, 'spider', NULL, 0, 38, 44, 480, 280, 1),
|
|
(56, 'quest.ironpost_golems.v1', 'Ironpost Sentinels', 'Golems block the iron road.', 'kill_count', 5, NULL, 'golem', NULL, 0, 42, 48, 560, 320, 2),
|
|
(60, 'quest.greyfen_harpies.v1', 'Greyfen Harpies', 'Harpies pick at the fen docks.', 'kill_count', 7, NULL, 'harpy', NULL, 0, 35, 41, 420, 240, 1),
|
|
(61, 'quest.greyfen_visit_duskwatch.v1', 'Warning to Duskwatch', 'Bring tidings to Sister Morah.', 'visit_town', 1, NULL, NULL, 11, 0, 35, 41, 200, 110, 0),
|
|
(65, 'quest.dunewatch_zombies.v1', 'Dune Dead', 'Zombies wander the silt flats.', 'kill_count', 10, NULL, 'zombie', NULL, 0, 36, 42, 440, 250, 1),
|
|
(69, 'quest.coldbarrow_wraiths.v1', 'Coldbarrow Wraiths', 'Wraiths drift between the barrows.', 'kill_count', 8, NULL, 'wraith', NULL, 0, 33, 39, 400, 230, 1),
|
|
(73, 'quest.mistral_cultists.v1', 'Mistral Cultists', 'Cultists chant in the fog line.', 'kill_count', 9, NULL, 'cultist', NULL, 0, 31, 37, 380, 220, 1),
|
|
(77, 'quest.hollowmere_treants.v1', 'Hollowmere Roots', 'Treants root in the hollow mere.', 'kill_count', 4, NULL, 'treant', NULL, 0, 29, 35, 360, 210, 1),
|
|
(81, 'quest.ashfen_demons.v1', 'Ashfen Embers', 'Demons leave cinders on the ash fen.', 'kill_count', 5, NULL, 'demon', NULL, 0, 27, 33, 340, 200, 1),
|
|
(85, 'quest.thornmere_lizards.v1', 'Thornmere Scalebacks', 'Battle lizards bask by the thorns.', 'kill_count', 8, NULL, 'battle_lizard', NULL, 0, 25, 31, 320, 190, 1),
|
|
(89, 'quest.windgarde_visit_willowdale.v1', 'Parcel for Willowdale', 'Deliver a parcel to Elder Maren.', 'visit_town', 1, NULL, NULL, 1, 0, 23, 29, 150, 85, 0),
|
|
(93, 'quest.frosthollow_titans.v1', 'Frost Titan Steps', 'Titans loom past the frost hollow.', 'kill_count', 4, NULL, 'titan', NULL, 0, 45, 52, 640, 380, 2),
|
|
(97, 'quest.sungrasp_wyverns.v1', 'Sungrasp Wyverns', 'Wyverns circle the sun cliffs.', 'kill_count', 6, NULL, 'wyvern', NULL, 0, 47, 53, 680, 400, 2),
|
|
(101, 'quest.glimmerford_manticores.v1', 'Glimmerford Alphas', 'Manticores claim the ford approaches.', 'kill_count', 5, NULL, 'manticore', NULL, 0, 49, 55, 720, 420, 2),
|
|
(105, 'quest.starveil_wardens.v1', 'Veil Wardens', 'Forest wardens dispute the star road.', 'kill_count', 3, NULL, 'forest_warden', NULL, 0, 51, 60, 800, 480, 3);
|
|
|
|
SELECT pg_catalog.setval('public.towns_id_seq', (SELECT COALESCE(MAX(id), 1) FROM public.towns), true);
|
|
SELECT pg_catalog.setval('public.town_buildings_id_seq', (SELECT COALESCE(MAX(id), 1) FROM public.town_buildings), true);
|
|
SELECT pg_catalog.setval('public.npcs_id_seq', (SELECT COALESCE(MAX(id), 1) FROM public.npcs), true);
|
|
SELECT pg_catalog.setval('public.roads_id_seq', (SELECT COALESCE(MAX(id), 1) FROM public.roads), true);
|
|
SELECT pg_catalog.setval('public.quests_id_seq', (SELECT COALESCE(MAX(id), 1) FROM public.quests), true);
|