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TypeScript

export const en = {
// General
loading: 'Loading hero...',
close: 'Close',
cancel: 'Cancel',
confirm: 'Confirm',
empty: 'Empty',
none: 'None',
error: 'Error',
back: 'Back',
// Stats
hp: 'HP',
atk: 'ATK',
def: 'DEF',
spd: 'Speed',
moveSpd: 'Move SPD',
str: 'STR',
con: 'CON',
agi: 'AGI',
luck: 'LUCK',
xp: 'XP',
gold: 'Gold',
level: 'Lv',
stat: 'STAT',
// Hero Panel
heroStats: 'Hero Stats',
experience: 'Experience',
activeBuffs: 'Active Buffs',
activeDebuffs: 'Active Debuffs',
// Equipment
equipment: 'Equipment',
slotWeapon: 'Weapon',
slotOffHand: 'Off Hand',
slotHead: 'Head',
slotChest: 'Chest',
slotLegs: 'Legs',
slotFeet: 'Feet',
slotCloak: 'Cloak',
slotNeck: 'Neck',
slotRing: 'Ring',
slotWrist: 'Wrist',
slotHands: 'Hands',
slotQuiver: 'Quiver',
inventory: 'Inventory',
// Rarity
common: 'Common',
uncommon: 'Uncommon',
rare: 'Rare',
epic: 'Epic',
legendary: 'Legendary',
// Buff names
buffRush: 'Rush',
buffRage: 'Rage',
buffShield: 'Shield',
buffLuck: 'Luck',
buffResurrection: 'Resurrect',
buffHeal: 'Heal',
buffPowerPotion: 'Power',
buffWarCry: 'War Cry',
// Buff descriptions
buffRushDesc: '+50% movement speed',
buffRageDesc: '+100% damage',
buffShieldDesc: '-50% incoming damage',
buffLuckDesc: 'x2.5 loot drops',
buffResurrectionDesc: 'Revive at 50% HP',
buffHealDesc: '+50% HP instant',
buffPowerPotionDesc: '+150% damage',
buffWarCryDesc: '+100% attack speed',
// Buff UI
charges: 'Charges',
refillsAt: 'Refills at',
refill: 'Refill',
refillQuestion: 'Refill {label}?',
noChargesLeft: 'No charges left for {label}',
// Debuff names
debuffPoison: 'Poison',
debuffFreeze: 'Freeze',
debuffBurn: 'Burn',
debuffStun: 'Stun',
debuffSlow: 'Slow',
debuffWeaken: 'Weaken',
// Quest system
questLog: 'Quest Log',
noActiveQuests: 'No active quests. Visit an NPC to accept quests!',
claimRewards: 'Claim Rewards',
abandon: 'Abandon',
acceptQuest: 'Accept',
questAccepted: 'Quest accepted!',
questRewardsClaimed: 'Quest rewards claimed!',
questAbandoned: 'Quest abandoned',
failedToAcceptQuest: 'Failed to accept quest',
failedToClaimRewards: 'Failed to claim rewards',
failedToAbandonQuest: 'Failed to abandon quest',
completed: 'Completed',
// NPC
questGiver: 'Quest Giver',
merchant: 'Merchant',
healer: 'Healer',
npc: 'NPC',
buyPotion: 'Buy Potion',
healToFull: 'Heal to Full',
boughtPotion: 'Bought a potion for {cost} gold',
healedToFull: 'Healed to full HP!',
notEnoughGold: 'Not enough gold!',
failedToBuyPotion: 'Failed to buy potion',
failedToHeal: 'Failed to heal',
// Wandering NPC
giveGoldForItem: 'Give {cost} gold for a mysterious item?',
accept: 'Accept',
decline: 'Decline',
giving: 'Giving...',
// Death screen
youDied: 'YOU DIED',
reviveNow: 'REVIVE NOW',
freeRevivesLeft: 'Free revives left: {count}',
autoReviveIn: 'Auto-revive in {timer}s',
noFreeRevives: 'No free revives left \u2014 subscription required',
// Name entry
chooseHeroName: 'Choose Your Hero Name',
enterName: 'Enter a name...',
continue: 'Continue',
saving: 'Saving...',
nameTaken: 'Name already taken, try another',
invalidName: 'Invalid name',
serverError: 'Server error ({status})',
connectionFailed: 'Connection failed, please retry',
// Offline report
whileYouWereAway: 'While you were away...',
killedMonsters: 'Killed {count} monster(s)',
gainedXP: '+{xp} XP',
gainedGold: '+{gold} gold',
gainedLevels: 'Gained {levels} level(s)!',
tapToDismiss: 'Tap anywhere to dismiss',
// Toasts
levelUp: 'Level up! Now level {level}',
heroRevived: 'Hero revived!',
entering: 'Entering {townName}',
newEquipment: 'New {slot}: {itemName}',
potionsCollected: '+{count} potion(s)',
questProgress: '{title} ({current}/{target})',
questCompleted: 'Quest completed: {title}!',
buffLimitReached: 'Buff limit reached',
reviveNotAllowed: 'Revive not allowed',
dailyTaskClaimed: 'Daily task reward claimed!',
failedToClaimReward: 'Failed to claim reward',
// Minimap
map: 'MAP',
// Adventure log
noEventsYet: 'No events yet...',
// Misc
adventureLog: 'Adventure Log',
shopLabel: 'Shop',
healerLabel: 'Healer',
questLabel: 'Quest',
// Hero Sheet tabs
heroSheetQuestBadgeAria: 'Quests ready to turn in: {count}',
stats: 'Stats',
character: 'Char',
journal: 'Journal',
quests: 'Quests',
hero: 'Hero',
// Settings
settings: 'Settings',
language: 'Language',
english: 'English',
russian: 'Russian',
} as const;
export type TranslationKey = keyof typeof en;
export type Translations = Record<TranslationKey, string>;