package game import "github.com/denisovdennis/autohero/internal/model" func ensureTestEnemyTemplates() { if len(model.EnemyTemplates) > 0 { return } model.SetEnemyTemplates([]model.Enemy{ { Slug: "wolf", Archetype: "wolf", Name: "Forest Wolf", MaxHP: 40, HP: 40, Attack: 8, Defense: 2, Speed: 1.2, BaseLevel: 1, LevelVariance: 0.3, MaxHeroLevelDiff: 5, HPPerLevel: 5, AttackPerLevel: 1.5, DefensePerLevel: 1.0, XPPerLevel: 2, XPReward: 1, GoldReward: 5, }, { Slug: "boar", Archetype: "boar", Name: "Wild Boar", MaxHP: 60, HP: 60, Attack: 10, Defense: 5, Speed: 0.9, BaseLevel: 3, LevelVariance: 0.3, MaxHeroLevelDiff: 5, HPPerLevel: 6, AttackPerLevel: 1.8, DefensePerLevel: 1.3, XPPerLevel: 2, XPReward: 1, GoldReward: 8, }, }) }