-- Migration 000015: Spread towns further apart on the world map (longer roads between stops). -- Waypoints are regenerated at startup from town positions; roads.distance is overwritten in memory. UPDATE towns SET world_x = 125, world_y = 38 WHERE name = 'Willowdale'; UPDATE towns SET world_x = 500, world_y = 150 WHERE name = 'Thornwatch'; UPDATE towns SET world_x = 1000, world_y = 300 WHERE name = 'Ashengard'; UPDATE towns SET world_x = 1625, world_y = 488 WHERE name = 'Redcliff'; UPDATE towns SET world_x = 2250, world_y = 675 WHERE name = 'Boghollow'; UPDATE towns SET world_x = 3000, world_y = 900 WHERE name = 'Cinderkeep'; UPDATE towns SET world_x = 3875, world_y = 1163 WHERE name = 'Starfall';