package game import "github.com/denisovdennis/autohero/internal/model" // TownEffectiveLevel is the reference level for shop gear ilvl / quest bands (mid of town bracket). func TownEffectiveLevel(t *model.Town) int { if t == nil { return 1 } mid := (t.LevelMin + t.LevelMax) / 2 if mid < 1 { return 1 } return mid }