-- Town merchant buy pricing: higher gold costs, ±15% roll per offer (see tuning Defaults / RollTownMerchantOfferGold). -- Sell-to-vendor remains autoSell* in runtime_config (unchanged). UPDATE public.runtime_config SET payload = payload || jsonb_build_object( 'merchantTownGearCostBase', 180, 'merchantTownGearCostPerTownLevel', 40, 'merchantTownGearPricePerIlvl', 115, 'merchantTownGearPriceVariancePct', 15 ), updated_at = now() WHERE id = true;