{ "releases": [ { "version": "0.3.1-dev", "title": "AutoHero — 0.3.1", "items": [ "Graphics optimization! We've found a bastard. Minimap was causing huge recalc.", "Auto potions (now hero will use them even in the online battle", "Formulae for atk reworked", "Reduced merchant and monster meet chance", "Something else" ] }, { "version": "0.3.0-dev", "title": "AutoHero — 0.3.0", "items": [ "GRAPHICS! We are delighted to introduce graphics in the game. It's static but it's better than procedural.", "New NPC types." ] }, { "version": "0.2.0-dev", "title": "AutoHero — 0.2.0", "items": [ "WIPE!", "Fixed buffs being applied while dead", "Fixed weapon and armour drops", "Reduced wandering merchant encounter chance", "Fixed dead screen", "Fully reworked combat flow and monster balance", "New monsters added", "XP and gold rewards rebalanced", "New offline digest", "Updated offline mode", "Fixed adventure movement and roadside behaviour", "New quests added", "Monster and hero gear rebalance", "You can now buy equipment in the merchant's shop in town", "Buff adjustments", "Town visits reworked", "Something else" ] }, { "version": "0.1.1-dev", "title": "AutoHero — 0.1.1", "items": [ "Changelog added", "Combat UI updated", "Dead screen no longer blocks the hero stats button", "Fixed floating damage numbers and evade / blocked / crit indicators", "Buff buttons: info is greyed out when the buff is not active", "Some other minor UI improvements", "Something else" ] }, { "version": "0.1.0-dev", "title": "AutoHero", "items": [ "Добавлен экран «Что нового» после обновления сервера (наполняется вручную в changelog.json)." ] } ] }