-- Migration 000029: More cross-roads so every town has at least three direct neighbors -- (ring + shortcuts). Complements 000027 for hubs that still had only two outgoing roads -- (Starfall, Duskwatch, Boghollow). -- Starfall <-> Mossharbor (Starfall otherwise only: Cinderkeep, Willowdale) INSERT INTO roads (from_town_id, to_town_id, distance) SELECT f.id, t.id, 1600.0 FROM towns f, towns t WHERE f.name = 'Starfall' AND t.name = 'Mossharbor' AND NOT EXISTS (SELECT 1 FROM roads r WHERE r.from_town_id = f.id AND r.to_town_id = t.id); INSERT INTO roads (from_town_id, to_town_id, distance) SELECT f.id, t.id, 1600.0 FROM towns f, towns t WHERE f.name = 'Mossharbor' AND t.name = 'Starfall' AND NOT EXISTS (SELECT 1 FROM roads r WHERE r.from_town_id = f.id AND r.to_town_id = t.id); -- Duskwatch <-> Frostmark (Duskwatch otherwise only: Redcliff, Boghollow) INSERT INTO roads (from_town_id, to_town_id, distance) SELECT f.id, t.id, 1400.0 FROM towns f, towns t WHERE f.name = 'Duskwatch' AND t.name = 'Frostmark' AND NOT EXISTS (SELECT 1 FROM roads r WHERE r.from_town_id = f.id AND r.to_town_id = t.id); INSERT INTO roads (from_town_id, to_town_id, distance) SELECT f.id, t.id, 1400.0 FROM towns f, towns t WHERE f.name = 'Frostmark' AND t.name = 'Duskwatch' AND NOT EXISTS (SELECT 1 FROM roads r WHERE r.from_town_id = f.id AND r.to_town_id = t.id); -- Boghollow <-> Ashengard (Boghollow otherwise only: Duskwatch, Cinderkeep) INSERT INTO roads (from_town_id, to_town_id, distance) SELECT f.id, t.id, 1500.0 FROM towns f, towns t WHERE f.name = 'Boghollow' AND t.name = 'Ashengard' AND NOT EXISTS (SELECT 1 FROM roads r WHERE r.from_town_id = f.id AND r.to_town_id = t.id); INSERT INTO roads (from_town_id, to_town_id, distance) SELECT f.id, t.id, 1500.0 FROM towns f, towns t WHERE f.name = 'Ashengard' AND t.name = 'Boghollow' AND NOT EXISTS (SELECT 1 FROM roads r WHERE r.from_town_id = f.id AND r.to_town_id = t.id); -- Waypoints for new roads only (same rule as 000019 / 000027). INSERT INTO road_waypoints (road_id, seq, x, y) SELECT r.id, gs.seq, CASE WHEN gs.seq = 0 THEN f.world_x WHEN gs.seq = seg.nseg THEN t.world_x ELSE f.world_x + (t.world_x - f.world_x) * (gs.seq::double precision / seg.nseg::double precision) END, CASE WHEN gs.seq = 0 THEN f.world_y WHEN gs.seq = seg.nseg THEN t.world_y ELSE f.world_y + (t.world_y - f.world_y) * (gs.seq::double precision / seg.nseg::double precision) END FROM roads r INNER JOIN towns f ON f.id = r.from_town_id INNER JOIN towns t ON t.id = r.to_town_id LEFT JOIN road_waypoints rw ON rw.road_id = r.id CROSS JOIN LATERAL ( SELECT GREATEST( 1, FLOOR( SQRT(POWER(t.world_x - f.world_x, 2) + POWER(t.world_y - f.world_y, 2)) / 20.0 )::integer ) AS nseg ) seg CROSS JOIN LATERAL generate_series(0, seg.nseg) AS gs(seq) WHERE rw.road_id IS NULL;