-- Item scaling: geometric ilvl, legendary = +40% vs common (log-spaced rarities). UPDATE public.runtime_config SET payload = payload || jsonb_build_object( 'ilvlPerLevelMultiplier', 1.10, 'rarityMultiplierCommon', 1.00, 'rarityMultiplierUncommon', 1.0877573, 'rarityMultiplierRare', 1.1832160, 'rarityMultiplierEpic', 1.2870518, 'rarityMultiplierLegendary', 1.40 ), updated_at = now() WHERE id = true;