INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (1, 'wolf_l1_1_meadow', 'wolf', 'meadow', 'Elder Verdant Wolf', 89, 89, 19, 1, 1.7460, 0.0500, 1, 1, 1, 1, ARRAY[]::text[], false, now(), 1, 0.3, 5, 7.8681, 2.7054, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (2, 'wolf_l1_1_forest', 'wolf', 'forest', 'Woodland Elder Wolf', 98, 98, 21, 1, 1.7460, 0.0500, 1, 1, 2, 1, ARRAY[]::text[], false, now(), 1, 0.3, 5, 7.8681, 2.7054, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (3, 'wolf_l2_2_forest', 'wolf', 'forest', 'Young Woodland Wolf', 92, 92, 19, 1, 1.7640, 0.0500, 2, 2, 4, 1, ARRAY[]::text[], false, now(), 2, 0.3, 5, 8.4975, 2.8677, 1.2600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (4, 'wolf_l2_2_ruins', 'wolf', 'ruins', 'Forgotten Young Wolf', 101, 101, 21, 1, 1.7640, 0.0500, 2, 2, 5, 1, ARRAY[]::text[], false, now(), 2, 0.3, 5, 8.4975, 2.8677, 1.2600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (5, 'wolf_l3_3_ruins', 'wolf', 'ruins', 'Lost Forgotten Wolf', 94, 94, 20, 1, 1.7820, 0.0500, 3, 3, 7, 1, ARRAY[]::text[], false, now(), 3, 0.3, 5, 9.1270, 3.0300, 1.3200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (6, 'wolf_l3_3_canyon', 'wolf', 'canyon', 'Rift Lost Wolf', 104, 104, 22, 1, 1.7820, 0.0500, 3, 3, 8, 1, ARRAY[]::text[], false, now(), 3, 0.3, 5, 9.1270, 3.0300, 1.3200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (7, 'wolf_l4_4_canyon', 'wolf', 'canyon', 'Cursed Rift Wolf', 97, 97, 20, 1, 1.8000, 0.0500, 4, 4, 10, 1, ARRAY[]::text[], false, now(), 4, 0.3, 5, 9.7564, 3.1924, 1.3800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (8, 'wolf_l4_4_swamp', 'wolf', 'swamp', 'Bog Cursed Wolf', 107, 107, 22, 1, 1.8000, 0.0500, 4, 4, 11, 1, ARRAY[]::text[], false, now(), 4, 0.3, 5, 9.7564, 3.1924, 1.3800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (9, 'wolf_l5_5_volcanic', 'wolf', 'volcanic', 'Rogue Ember Wolf', 100, 100, 21, 1, 1.8180, 0.0500, 5, 5, 13, 1, ARRAY[]::text[], false, now(), 5, 0.3, 5, 10.3859, 3.3547, 1.4400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (10, 'wolf_l5_5_astral', 'wolf', 'astral', 'Astral Rogue Wolf', 110, 110, 23, 1, 1.8180, 0.0500, 5, 5, 14, 1, ARRAY[]::text[], false, now(), 5, 0.3, 5, 10.3859, 3.3547, 1.4400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (11, 'boar_l2_2_meadow', 'boar', 'meadow', 'Elder Verdant Boar', 99, 99, 24, 1, 0.7760, 0.0800, 2, 2, 2, 1, ARRAY[]::text[], false, now(), 2, 0.3, 5, 8.2826, 2.3190, 1.6000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (12, 'boar_l2_2_forest', 'boar', 'forest', 'Woodland Elder Boar', 110, 110, 27, 2, 0.7760, 0.0800, 2, 2, 3, 1, ARRAY[]::text[], false, now(), 2, 0.3, 5, 8.2826, 2.3190, 1.6000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (13, 'boar_l3_3_forest', 'boar', 'forest', 'Young Woodland Boar', 102, 102, 25, 2, 0.7840, 0.0800, 3, 3, 5, 1, ARRAY[]::text[], false, now(), 3, 0.3, 5, 8.9452, 2.4581, 1.6800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (14, 'boar_l3_3_ruins', 'boar', 'ruins', 'Forgotten Young Boar', 113, 113, 27, 2, 0.7840, 0.0800, 3, 3, 6, 1, ARRAY[]::text[], false, now(), 3, 0.3, 5, 8.9452, 2.4581, 1.6800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (15, 'boar_l4_4_ruins', 'boar', 'ruins', 'Lost Forgotten Boar', 105, 105, 25, 2, 0.7920, 0.0800, 4, 4, 8, 1, ARRAY[]::text[], false, now(), 4, 0.3, 5, 9.6078, 2.5973, 1.7600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (16, 'boar_l4_4_canyon', 'boar', 'canyon', 'Rift Lost Boar', 117, 117, 28, 2, 0.7920, 0.0800, 4, 4, 9, 1, ARRAY[]::text[], false, now(), 4, 0.3, 5, 9.6078, 2.5973, 1.7600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (17, 'boar_l5_5_canyon', 'boar', 'canyon', 'Cursed Rift Boar', 108, 108, 26, 2, 0.8000, 0.0800, 5, 5, 11, 1, ARRAY[]::text[], false, now(), 5, 0.3, 5, 10.2704, 2.7364, 1.8400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (18, 'boar_l5_5_swamp', 'boar', 'swamp', 'Bog Cursed Boar', 120, 120, 29, 2, 0.8000, 0.0800, 5, 5, 12, 1, ARRAY[]::text[], false, now(), 5, 0.3, 5, 10.2704, 2.7364, 1.8400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (19, 'boar_l6_6_volcanic', 'boar', 'volcanic', 'Rogue Ember Boar', 111, 111, 27, 2, 0.8080, 0.0800, 6, 6, 14, 1, ARRAY[]::text[], false, now(), 6, 0.3, 5, 10.9330, 2.8756, 1.9200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (20, 'boar_l6_6_astral', 'boar', 'astral', 'Astral Rogue Boar', 123, 123, 30, 2, 0.8080, 0.0800, 6, 6, 15, 1, ARRAY[]::text[], false, now(), 6, 0.3, 5, 10.9330, 2.8756, 1.9200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (21, 'zombie_l3_4_meadow', 'zombie', 'meadow', 'Elder Verdant Zombie', 107, 107, 28, 2, 0.4850, 0.0000, 3, 4, 5, 1, ARRAY['poison']::text[], false, now(), 3, 0.3, 5, 6.9412, 2.5898, 1.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (22, 'zombie_l3_4_forest', 'zombie', 'forest', 'Woodland Elder Zombie', 119, 119, 31, 2, 0.4850, 0.0000, 3, 4, 6, 1, ARRAY['poison']::text[], false, now(), 3, 0.3, 5, 6.9412, 2.5898, 1.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (23, 'zombie_l5_5_forest', 'zombie', 'forest', 'Young Woodland Zombie', 114, 114, 29, 2, 0.4900, 0.0000, 5, 5, 8, 1, ARRAY['poison']::text[], false, now(), 5, 0.3, 5, 7.4965, 2.7452, 1.8900, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (24, 'zombie_l5_5_ruins', 'zombie', 'ruins', 'Forgotten Young Zombie', 126, 126, 33, 2, 0.4900, 0.0000, 5, 5, 9, 1, ARRAY['poison']::text[], false, now(), 5, 0.3, 5, 7.4965, 2.7452, 1.8900, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (25, 'zombie_l6_6_ruins', 'zombie', 'ruins', 'Lost Forgotten Zombie', 117, 117, 30, 2, 0.4950, 0.0000, 6, 6, 11, 1, ARRAY['poison']::text[], false, now(), 6, 0.3, 5, 8.0518, 2.9006, 1.9800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (26, 'zombie_l6_6_canyon', 'zombie', 'canyon', 'Rift Lost Zombie', 129, 129, 33, 2, 0.4950, 0.0000, 6, 6, 12, 1, ARRAY['poison']::text[], false, now(), 6, 0.3, 5, 8.0518, 2.9006, 1.9800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (27, 'zombie_l7_7_canyon', 'zombie', 'canyon', 'Cursed Rift Zombie', 120, 120, 31, 2, 0.5000, 0.0000, 7, 7, 14, 1, ARRAY['poison']::text[], false, now(), 7, 0.3, 5, 8.6071, 3.0560, 2.0700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (28, 'zombie_l7_7_swamp', 'zombie', 'swamp', 'Bog Cursed Zombie', 133, 133, 34, 2, 0.5000, 0.0000, 7, 7, 15, 1, ARRAY['poison']::text[], false, now(), 7, 0.3, 5, 8.6071, 3.0560, 2.0700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (29, 'zombie_l8_8_volcanic', 'zombie', 'volcanic', 'Rogue Ember Zombie', 123, 123, 32, 2, 0.5050, 0.0000, 8, 8, 17, 1, ARRAY['poison']::text[], false, now(), 8, 0.3, 5, 9.1624, 3.2114, 2.1600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (30, 'zombie_l8_8_astral', 'zombie', 'astral', 'Astral Rogue Zombie', 136, 136, 35, 2, 0.5050, 0.0000, 8, 8, 18, 1, ARRAY['poison']::text[], false, now(), 8, 0.3, 5, 9.1624, 3.2114, 2.1600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (31, 'spider_l4_5_meadow', 'spider', 'meadow', 'Elder Verdant Spider', 122, 122, 24, 1, 1.9400, 0.1500, 4, 5, 7, 1, ARRAY['critical']::text[], false, now(), 4, 0.3, 5, 12.0614, 2.7373, 1.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (32, 'spider_l4_5_forest', 'spider', 'forest', 'Woodland Elder Spider', 135, 135, 27, 1, 1.9400, 0.1500, 4, 5, 8, 1, ARRAY['critical']::text[], false, now(), 4, 0.3, 5, 12.0614, 2.7373, 1.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (33, 'spider_l6_6_forest', 'spider', 'forest', 'Young Woodland Spider', 129, 129, 26, 1, 1.9600, 0.1500, 6, 6, 10, 1, ARRAY['critical']::text[], false, now(), 6, 0.3, 5, 13.0263, 2.9015, 1.0500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (34, 'spider_l6_6_ruins', 'spider', 'ruins', 'Forgotten Young Spider', 143, 143, 29, 1, 1.9600, 0.1500, 6, 6, 11, 1, ARRAY['critical']::text[], false, now(), 6, 0.3, 5, 13.0263, 2.9015, 1.0500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (35, 'spider_l7_7_ruins', 'spider', 'ruins', 'Lost Forgotten Spider', 132, 132, 27, 1, 1.9800, 0.1500, 7, 7, 13, 1, ARRAY['critical']::text[], false, now(), 7, 0.3, 5, 13.9912, 3.0658, 1.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (36, 'spider_l7_7_canyon', 'spider', 'canyon', 'Rift Lost Spider', 146, 146, 29, 1, 1.9800, 0.1500, 7, 7, 14, 1, ARRAY['critical']::text[], false, now(), 7, 0.3, 5, 13.9912, 3.0658, 1.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (37, 'spider_l8_8_canyon', 'spider', 'canyon', 'Cursed Rift Spider', 136, 136, 27, 1, 2.0000, 0.1500, 8, 8, 16, 1, ARRAY['critical']::text[], false, now(), 8, 0.3, 5, 14.9561, 3.2300, 1.1500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (38, 'spider_l8_8_swamp', 'spider', 'swamp', 'Bog Cursed Spider', 150, 150, 30, 1, 2.0000, 0.1500, 8, 8, 17, 1, ARRAY['critical']::text[], false, now(), 8, 0.3, 5, 14.9561, 3.2300, 1.1500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (39, 'spider_l9_9_volcanic', 'spider', 'volcanic', 'Rogue Ember Spider', 139, 139, 28, 1, 2.0200, 0.1500, 9, 9, 19, 1, ARRAY['critical']::text[], false, now(), 9, 0.3, 5, 15.9210, 3.3943, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (40, 'spider_l9_9_astral', 'spider', 'astral', 'Astral Rogue Spider', 154, 154, 31, 1, 2.0200, 0.1500, 9, 9, 20, 1, ARRAY['critical']::text[], false, now(), 9, 0.3, 5, 15.9210, 3.3943, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (41, 'orc_l5_6_meadow', 'orc', 'meadow', 'Elder Verdant Orc', 120, 120, 28, 3, 0.9700, 0.0500, 5, 6, 8, 1, ARRAY['burst']::text[], false, now(), 5, 0.3, 5, 7.1338, 2.6581, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (42, 'orc_l5_6_forest', 'orc', 'forest', 'Woodland Elder Orc', 133, 133, 31, 3, 0.9700, 0.0500, 5, 6, 9, 1, ARRAY['burst']::text[], false, now(), 5, 0.3, 5, 7.1338, 2.6581, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (43, 'orc_l7_8_forest', 'orc', 'forest', 'Young Woodland Orc', 127, 127, 30, 3, 0.9800, 0.0500, 7, 8, 11, 1, ARRAY['burst']::text[], false, now(), 7, 0.3, 5, 7.7045, 2.8176, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (44, 'orc_l7_8_ruins', 'orc', 'ruins', 'Forgotten Young Orc', 140, 140, 33, 3, 0.9800, 0.0500, 7, 8, 12, 1, ARRAY['burst']::text[], false, now(), 7, 0.3, 5, 7.7045, 2.8176, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (45, 'orc_l9_10_ruins', 'orc', 'ruins', 'Lost Forgotten Orc', 133, 133, 32, 3, 0.9900, 0.0500, 9, 10, 14, 1, ARRAY['burst']::text[], false, now(), 9, 0.3, 5, 8.2752, 2.9771, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (46, 'orc_l9_10_canyon', 'orc', 'canyon', 'Rift Lost Orc', 148, 148, 35, 3, 0.9900, 0.0500, 9, 10, 15, 1, ARRAY['burst']::text[], false, now(), 9, 0.3, 5, 8.2752, 2.9771, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (47, 'orc_l11_11_canyon', 'orc', 'canyon', 'Cursed Rift Orc', 140, 140, 33, 3, 1.0000, 0.0500, 11, 11, 17, 1, ARRAY['burst']::text[], false, now(), 11, 0.3, 5, 8.8459, 3.1366, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (48, 'orc_l11_11_swamp', 'orc', 'swamp', 'Bog Cursed Orc', 155, 155, 37, 4, 1.0000, 0.0500, 11, 11, 18, 1, ARRAY['burst']::text[], false, now(), 11, 0.3, 5, 8.8459, 3.1366, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (49, 'orc_l12_12_volcanic', 'orc', 'volcanic', 'Rogue Ember Orc', 143, 143, 34, 3, 1.0100, 0.0500, 12, 12, 20, 1, ARRAY['burst']::text[], false, now(), 12, 0.3, 5, 9.4166, 3.2960, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (50, 'orc_l12_12_astral', 'orc', 'astral', 'Astral Rogue Orc', 159, 159, 38, 4, 1.0100, 0.0500, 12, 12, 21, 1, ARRAY['burst']::text[], false, now(), 12, 0.3, 5, 9.4166, 3.2960, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (51, 'skeleton_l6_7_meadow', 'skeleton', 'meadow', 'Elder Verdant Skeleton', 144, 144, 30, 2, 1.2610, 0.0600, 6, 7, 9, 1, ARRAY['dodge']::text[], false, now(), 6, 0.3, 5, 8.5586, 2.2939, 1.7000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (52, 'skeleton_l6_7_forest', 'skeleton', 'forest', 'Woodland Elder Skeleton', 160, 160, 33, 2, 1.2610, 0.0600, 6, 7, 10, 1, ARRAY['dodge']::text[], false, now(), 6, 0.3, 5, 8.5586, 2.2939, 1.7000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (53, 'skeleton_l8_9_forest', 'skeleton', 'forest', 'Young Woodland Skeleton', 152, 152, 32, 2, 1.2740, 0.0600, 8, 9, 12, 1, ARRAY['dodge']::text[], false, now(), 8, 0.3, 5, 9.2433, 2.4315, 1.7850, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (54, 'skeleton_l8_9_ruins', 'skeleton', 'ruins', 'Forgotten Young Skeleton', 168, 168, 35, 2, 1.2740, 0.0600, 8, 9, 13, 1, ARRAY['dodge']::text[], false, now(), 8, 0.3, 5, 9.2433, 2.4315, 1.7850, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (55, 'skeleton_l10_11_ruins', 'skeleton', 'ruins', 'Lost Forgotten Skeleton', 160, 160, 34, 2, 1.2870, 0.0600, 10, 11, 15, 1, ARRAY['dodge']::text[], false, now(), 10, 0.3, 5, 9.9280, 2.5692, 1.8700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (56, 'skeleton_l10_11_canyon', 'skeleton', 'canyon', 'Rift Lost Skeleton', 177, 177, 37, 2, 1.2870, 0.0600, 10, 11, 16, 1, ARRAY['dodge']::text[], false, now(), 10, 0.3, 5, 9.9280, 2.5692, 1.8700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (57, 'skeleton_l12_13_canyon', 'skeleton', 'canyon', 'Cursed Rift Skeleton', 168, 168, 35, 2, 1.3000, 0.0600, 12, 13, 18, 1, ARRAY['dodge']::text[], false, now(), 12, 0.3, 5, 10.6127, 2.7068, 1.9550, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (58, 'skeleton_l12_13_swamp', 'skeleton', 'swamp', 'Bog Cursed Skeleton', 185, 185, 39, 2, 1.3000, 0.0600, 12, 13, 19, 1, ARRAY['dodge']::text[], false, now(), 12, 0.3, 5, 10.6127, 2.7068, 1.9550, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (59, 'skeleton_l14_14_volcanic', 'skeleton', 'volcanic', 'Rogue Ember Skeleton', 175, 175, 37, 2, 1.3130, 0.0600, 14, 14, 21, 1, ARRAY['dodge']::text[], false, now(), 14, 0.3, 5, 11.2974, 2.8444, 2.0400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (60, 'skeleton_l14_14_astral', 'skeleton', 'astral', 'Astral Rogue Skeleton', 194, 194, 41, 2, 1.3130, 0.0600, 14, 14, 22, 1, ARRAY['dodge']::text[], false, now(), 14, 0.3, 5, 11.2974, 2.8444, 2.0400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (61, 'battle_lizard_l7_8_meadow', 'battle_lizard', 'meadow', 'Elder Verdant Scaleback', 118, 118, 36, 4, 0.6790, 0.0300, 7, 8, 10, 1, ARRAY['regen']::text[], false, now(), 7, 0.3, 5, 5.7476, 2.4140, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (62, 'battle_lizard_l7_8_forest', 'battle_lizard', 'forest', 'Woodland Elder Scaleback', 130, 130, 39, 4, 0.6790, 0.0300, 7, 8, 11, 1, ARRAY['regen']::text[], false, now(), 7, 0.3, 5, 5.7476, 2.4140, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (63, 'battle_lizard_l9_10_forest', 'battle_lizard', 'forest', 'Young Woodland Scaleback', 124, 124, 37, 4, 0.6860, 0.0300, 9, 10, 13, 1, ARRAY['regen']::text[], false, now(), 9, 0.3, 5, 6.2074, 2.5588, 2.4150, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (64, 'battle_lizard_l9_10_ruins', 'battle_lizard', 'ruins', 'Forgotten Young Scaleback', 137, 137, 41, 5, 0.6860, 0.0300, 9, 10, 14, 1, ARRAY['regen']::text[], false, now(), 9, 0.3, 5, 6.2074, 2.5588, 2.4150, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (65, 'battle_lizard_l11_12_ruins', 'battle_lizard', 'ruins', 'Lost Forgotten Scaleback', 130, 130, 39, 4, 0.6930, 0.0300, 11, 12, 16, 1, ARRAY['regen']::text[], false, now(), 11, 0.3, 5, 6.6672, 2.7037, 2.5300, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (66, 'battle_lizard_l11_12_canyon', 'battle_lizard', 'canyon', 'Rift Lost Scaleback', 144, 144, 44, 5, 0.6930, 0.0300, 11, 12, 17, 1, ARRAY['regen']::text[], false, now(), 11, 0.3, 5, 6.6672, 2.7037, 2.5300, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (67, 'battle_lizard_l13_14_canyon', 'battle_lizard', 'canyon', 'Cursed Rift Scaleback', 136, 136, 41, 5, 0.7000, 0.0300, 13, 14, 19, 1, ARRAY['regen']::text[], false, now(), 13, 0.3, 5, 7.1270, 2.8485, 2.6450, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (68, 'battle_lizard_l13_14_swamp', 'battle_lizard', 'swamp', 'Bog Cursed Scaleback', 151, 151, 46, 5, 0.7000, 0.0300, 13, 14, 20, 1, ARRAY['regen']::text[], false, now(), 13, 0.3, 5, 7.1270, 2.8485, 2.6450, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (69, 'battle_lizard_l15_15_volcanic', 'battle_lizard', 'volcanic', 'Rogue Ember Scaleback', 143, 143, 43, 5, 0.7070, 0.0300, 15, 15, 22, 1, ARRAY['regen']::text[], false, now(), 15, 0.3, 5, 7.5868, 2.9934, 2.7600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (70, 'battle_lizard_l15_15_astral', 'battle_lizard', 'astral', 'Astral Rogue Scaleback', 158, 158, 48, 6, 0.7070, 0.0300, 15, 15, 23, 1, ARRAY['regen']::text[], false, now(), 15, 0.3, 5, 7.5868, 2.9934, 2.7600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (71, 'element_l18_20_meadow', 'element', 'meadow', 'Elder Verdant Elemental', 516, 516, 66, 7, 0.7760, 0.0500, 18, 20, 36, 1, ARRAY['slow']::text[], true, now(), 19, 0.3, 5, 8.0285, 3.1288, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (72, 'element_l12_14_forest', 'element', 'forest', 'Woodland Elder Elemental', 299, 299, 53, 8, 0.6790, 0.0400, 12, 14, 19, 1, ARRAY['ice_slow']::text[], true, now(), 13, 0.3, 5, 7.5649, 3.0394, 2.5000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (73, 'element_l21_22_forest', 'element', 'forest', 'Young Woodland Elemental', 537, 537, 69, 7, 0.7840, 0.0500, 21, 22, 39, 1, ARRAY['slow']::text[], true, now(), 21, 0.3, 5, 8.6708, 3.3165, 2.3100, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (74, 'element_l15_16_ruins', 'element', 'ruins', 'Forgotten Young Elemental', 313, 313, 55, 9, 0.6860, 0.0400, 15, 16, 22, 1, ARRAY['ice_slow']::text[], true, now(), 15, 0.3, 5, 8.1701, 3.2218, 2.6250, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (75, 'element_l23_24_ruins', 'element', 'ruins', 'Lost Forgotten Elemental', 557, 557, 71, 7, 0.7920, 0.0500, 23, 24, 42, 1, ARRAY['slow']::text[], true, now(), 23, 0.3, 5, 9.3131, 3.5043, 2.4200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (76, 'element_l17_18_canyon', 'element', 'canyon', 'Rift Lost Elemental', 326, 326, 58, 9, 0.6930, 0.0400, 17, 18, 25, 1, ARRAY['ice_slow']::text[], true, now(), 17, 0.3, 5, 8.7753, 3.4041, 2.7500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (77, 'element_l25_26_canyon', 'element', 'canyon', 'Cursed Rift Elemental', 578, 578, 74, 8, 0.8000, 0.0500, 25, 26, 45, 2, ARRAY['slow']::text[], true, now(), 25, 0.3, 5, 9.9553, 3.6920, 2.5300, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (78, 'element_l19_20_swamp', 'element', 'swamp', 'Bog Cursed Elemental', 340, 340, 60, 9, 0.7000, 0.0400, 19, 20, 28, 2, ARRAY['ice_slow']::text[], true, now(), 19, 0.3, 5, 9.3805, 3.5865, 2.8750, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (79, 'element_l27_28_volcanic', 'element', 'volcanic', 'Rogue Ember Elemental', 598, 598, 77, 8, 0.8080, 0.0500, 27, 28, 48, 3, ARRAY['slow']::text[], true, now(), 27, 0.3, 5, 10.5976, 3.8797, 2.6400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (80, 'element_l21_22_astral', 'element', 'astral', 'Astral Rogue Elemental', 353, 353, 62, 10, 0.7070, 0.0400, 21, 22, 31, 3, ARRAY['ice_slow']::text[], true, now(), 21, 0.3, 5, 9.9857, 3.7689, 3.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (81, 'demon_l10_12_meadow', 'demon', 'meadow', 'Elder Verdant Demon', 220, 220, 31, 3, 1.1640, 0.1000, 10, 12, 11, 1, ARRAY['burn']::text[], true, now(), 11, 0.3, 5, 11.7200, 2.6587, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (82, 'demon_l10_12_forest', 'demon', 'forest', 'Woodland Elder Demon', 243, 243, 34, 4, 1.1640, 0.1000, 10, 12, 12, 1, ARRAY['burn']::text[], true, now(), 11, 0.3, 5, 11.7200, 2.6587, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (83, 'demon_l13_14_forest', 'demon', 'forest', 'Young Woodland Demon', 230, 230, 32, 3, 1.1760, 0.1000, 13, 14, 14, 1, ARRAY['burn']::text[], true, now(), 13, 0.3, 5, 12.6576, 2.8182, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (84, 'demon_l13_14_ruins', 'demon', 'ruins', 'Forgotten Young Demon', 254, 254, 36, 4, 1.1760, 0.1000, 13, 14, 15, 1, ARRAY['burn']::text[], true, now(), 13, 0.3, 5, 12.6576, 2.8182, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (85, 'demon_l15_16_ruins', 'demon', 'ruins', 'Lost Forgotten Demon', 241, 241, 34, 4, 1.1880, 0.1000, 15, 16, 17, 1, ARRAY['burn']::text[], true, now(), 15, 0.3, 5, 13.5952, 2.9777, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (86, 'demon_l15_16_canyon', 'demon', 'canyon', 'Rift Lost Demon', 266, 266, 37, 4, 1.1880, 0.1000, 15, 16, 18, 1, ARRAY['burn']::text[], true, now(), 15, 0.3, 5, 13.5952, 2.9777, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (87, 'demon_l17_18_canyon', 'demon', 'canyon', 'Cursed Rift Demon', 251, 251, 35, 4, 1.2000, 0.1000, 17, 18, 20, 2, ARRAY['burn']::text[], true, now(), 17, 0.3, 5, 14.5328, 3.1373, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (88, 'demon_l17_18_swamp', 'demon', 'swamp', 'Bog Cursed Demon', 278, 278, 39, 4, 1.2000, 0.1000, 17, 18, 21, 2, ARRAY['burn']::text[], true, now(), 17, 0.3, 5, 14.5328, 3.1373, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (89, 'demon_l19_20_volcanic', 'demon', 'volcanic', 'Rogue Ember Demon', 261, 261, 37, 4, 1.2120, 0.1000, 19, 20, 23, 3, ARRAY['burn']::text[], true, now(), 19, 0.3, 5, 15.4704, 3.2968, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (90, 'demon_l19_20_astral', 'demon', 'astral', 'Astral Rogue Demon', 289, 289, 40, 4, 1.2120, 0.1000, 19, 20, 24, 3, ARRAY['burn']::text[], true, now(), 19, 0.3, 5, 15.4704, 3.2968, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (91, 'skeleton_king_l15_17_meadow', 'skeleton_king', 'meadow', 'Elder Verdant Bone Sovereign', 207, 207, 33, 30, 0.8730, 0.0800, 15, 17, 35, 1, ARRAY['regen']::text[], true, now(), 16, 0.3, 5, 4.1663, 1.8339, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (92, 'skeleton_king_l15_17_forest', 'skeleton_king', 'forest', 'Woodland Elder Bone Sovereign', 229, 229, 36, 33, 0.8730, 0.0800, 15, 17, 36, 1, ARRAY['regen','summon']::text[], true, now(), 16, 0.3, 5, 4.1663, 1.8339, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (93, 'skeleton_king_l18_19_forest', 'skeleton_king', 'forest', 'Young Woodland Bone Sovereign', 216, 216, 34, 31, 0.8820, 0.0800, 18, 19, 38, 1, ARRAY['regen','summon']::text[], true, now(), 18, 0.3, 5, 4.4996, 1.9439, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (94, 'skeleton_king_l18_19_ruins', 'skeleton_king', 'ruins', 'Forgotten Young Bone Sovereign', 238, 238, 38, 35, 0.8820, 0.0800, 18, 19, 39, 1, ARRAY['regen','summon']::text[], true, now(), 18, 0.3, 5, 4.4996, 1.9439, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (95, 'skeleton_king_l20_21_ruins', 'skeleton_king', 'ruins', 'Lost Forgotten Bone Sovereign', 224, 224, 36, 33, 0.8910, 0.0800, 20, 21, 41, 1, ARRAY['regen']::text[], true, now(), 20, 0.3, 5, 4.8329, 2.0540, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (96, 'skeleton_king_l20_21_canyon', 'skeleton_king', 'canyon', 'Rift Lost Bone Sovereign', 248, 248, 40, 36, 0.8910, 0.0800, 20, 21, 42, 1, ARRAY['regen','summon']::text[], true, now(), 20, 0.3, 5, 4.8329, 2.0540, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (97, 'skeleton_king_l22_23_canyon', 'skeleton_king', 'canyon', 'Cursed Rift Bone Sovereign', 233, 233, 37, 34, 0.9000, 0.0800, 22, 23, 44, 2, ARRAY['regen','summon']::text[], true, now(), 22, 0.3, 5, 5.1662, 2.1640, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (98, 'skeleton_king_l22_23_swamp', 'skeleton_king', 'swamp', 'Bog Cursed Bone Sovereign', 258, 258, 41, 38, 0.9000, 0.0800, 22, 23, 45, 2, ARRAY['regen','summon']::text[], true, now(), 22, 0.3, 5, 5.1662, 2.1640, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (99, 'skeleton_king_l24_25_volcanic', 'skeleton_king', 'volcanic', 'Rogue Ember Bone Sovereign', 242, 242, 39, 35, 0.9090, 0.0800, 24, 25, 47, 3, ARRAY['regen']::text[], true, now(), 24, 0.3, 5, 5.4995, 2.2740, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (100, 'skeleton_king_l24_25_astral', 'skeleton_king', 'astral', 'Astral Rogue Bone Sovereign', 267, 267, 43, 39, 0.9090, 0.0800, 24, 25, 48, 3, ARRAY['regen','summon']::text[], true, now(), 24, 0.3, 5, 5.4995, 2.2740, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (101, 'forest_warden_l20_22_meadow', 'forest_warden', 'meadow', 'Elder Verdant Warden', 520, 520, 76, 12, 0.4850, 0.0300, 20, 22, 37, 1, ARRAY['regen']::text[], true, now(), 21, 0.3, 5, 6.1288, 3.5033, 2.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (102, 'forest_warden_l20_22_forest', 'forest_warden', 'forest', 'Woodland Elder Warden', 574, 574, 85, 13, 0.4850, 0.0300, 20, 22, 38, 1, ARRAY['regen']::text[], true, now(), 21, 0.3, 5, 6.1288, 3.5033, 2.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (103, 'forest_warden_l23_24_forest', 'forest_warden', 'forest', 'Young Woodland Warden', 540, 540, 79, 12, 0.4900, 0.0300, 23, 24, 40, 1, ARRAY['regen']::text[], true, now(), 23, 0.3, 5, 6.6191, 3.7135, 2.9400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (104, 'forest_warden_l23_24_ruins', 'forest_warden', 'ruins', 'Forgotten Young Warden', 596, 596, 88, 14, 0.4900, 0.0300, 23, 24, 41, 1, ARRAY['regen']::text[], true, now(), 23, 0.3, 5, 6.6191, 3.7135, 2.9400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (105, 'forest_warden_l25_26_ruins', 'forest_warden', 'ruins', 'Lost Forgotten Warden', 559, 559, 82, 13, 0.4950, 0.0300, 25, 26, 43, 1, ARRAY['regen']::text[], true, now(), 25, 0.3, 5, 7.1094, 3.9237, 3.0800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (106, 'forest_warden_l25_26_canyon', 'forest_warden', 'canyon', 'Rift Lost Warden', 618, 618, 91, 14, 0.4950, 0.0300, 25, 26, 44, 1, ARRAY['regen']::text[], true, now(), 25, 0.3, 5, 7.1094, 3.9237, 3.0800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (107, 'forest_warden_l27_28_canyon', 'forest_warden', 'canyon', 'Cursed Rift Warden', 579, 579, 85, 13, 0.5000, 0.0300, 27, 28, 46, 2, ARRAY['regen']::text[], true, now(), 27, 0.3, 5, 7.5997, 4.1339, 3.2200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (108, 'forest_warden_l27_28_swamp', 'forest_warden', 'swamp', 'Bog Cursed Warden', 640, 640, 94, 15, 0.5000, 0.0300, 27, 28, 47, 2, ARRAY['regen']::text[], true, now(), 27, 0.3, 5, 7.5997, 4.1339, 3.2200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (109, 'forest_warden_l29_30_volcanic', 'forest_warden', 'volcanic', 'Rogue Ember Warden', 599, 599, 88, 14, 0.5050, 0.0300, 29, 30, 49, 3, ARRAY['regen']::text[], true, now(), 29, 0.3, 5, 8.0900, 4.3441, 3.3600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (110, 'forest_warden_l29_30_astral', 'forest_warden', 'astral', 'Astral Rogue Warden', 662, 662, 98, 15, 0.5050, 0.0300, 29, 30, 50, 3, ARRAY['regen']::text[], true, now(), 29, 0.3, 5, 8.0900, 4.3441, 3.3600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (111, 'titan_l25_27_meadow', 'titan', 'meadow', 'Elder Verdant Titan', 983, 983, 80, 10, 1.4550, 0.1200, 25, 27, 38, 10, ARRAY['stun']::text[], true, now(), 26, 0.3, 5, 11.1055, 2.9104, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (112, 'titan_l25_27_forest', 'titan', 'forest', 'Woodland Elder Titan', 1086, 1086, 89, 11, 1.4550, 0.1200, 25, 27, 39, 10, ARRAY['stun','chain_lightning']::text[], true, now(), 26, 0.3, 5, 11.1055, 2.9104, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (113, 'titan_l28_29_forest', 'titan', 'forest', 'Young Woodland Titan', 1017, 1017, 83, 10, 1.4700, 0.1200, 28, 29, 41, 10, ARRAY['stun','chain_lightning']::text[], true, now(), 28, 0.3, 5, 11.9939, 3.0850, 2.4150, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (114, 'titan_l28_29_ruins', 'titan', 'ruins', 'Forgotten Young Titan', 1124, 1124, 92, 11, 1.4700, 0.1200, 28, 29, 42, 10, ARRAY['stun','chain_lightning']::text[], true, now(), 28, 0.3, 5, 11.9939, 3.0850, 2.4150, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (115, 'titan_l30_31_ruins', 'titan', 'ruins', 'Lost Forgotten Titan', 1051, 1051, 86, 10, 1.4850, 0.1200, 30, 31, 44, 10, ARRAY['stun']::text[], true, now(), 30, 0.3, 5, 12.8824, 3.2596, 2.5300, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (116, 'titan_l30_31_canyon', 'titan', 'canyon', 'Rift Lost Titan', 1162, 1162, 95, 11, 1.4850, 0.1200, 30, 31, 45, 10, ARRAY['stun','chain_lightning']::text[], true, now(), 30, 0.3, 5, 12.8824, 3.2596, 2.5300, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (117, 'titan_l32_33_canyon', 'titan', 'canyon', 'Cursed Rift Titan', 1086, 1086, 89, 11, 1.5000, 0.1200, 32, 33, 47, 11, ARRAY['stun','chain_lightning']::text[], true, now(), 32, 0.3, 5, 13.7708, 3.4343, 2.6450, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (118, 'titan_l32_33_swamp', 'titan', 'swamp', 'Bog Cursed Titan', 1200, 1200, 98, 12, 1.5000, 0.1200, 32, 33, 48, 11, ARRAY['stun','chain_lightning']::text[], true, now(), 32, 0.3, 5, 13.7708, 3.4343, 2.6450, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (119, 'titan_l34_35_volcanic', 'titan', 'volcanic', 'Rogue Ember Titan', 1120, 1120, 92, 11, 1.5150, 0.1200, 34, 35, 50, 12, ARRAY['stun']::text[], true, now(), 34, 0.3, 5, 14.6593, 3.6089, 2.7600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (120, 'titan_l34_35_astral', 'titan', 'astral', 'Astral Rogue Titan', 1238, 1238, 101, 12, 1.5150, 0.1200, 34, 35, 51, 12, ARRAY['stun','chain_lightning']::text[], true, now(), 34, 0.3, 5, 14.6593, 3.6089, 2.7600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (121, 'golem_l8_10_meadow', 'golem', 'meadow', 'Elder Verdant Golem', 260, 260, 41, 11, 0.5335, 0.0200, 8, 10, 15, 2, ARRAY['stun']::text[], false, now(), 9, 0.3, 5, 8.0000, 2.8000, 3.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (122, 'golem_l8_10_forest', 'golem', 'forest', 'Woodland Elder Golem', 288, 288, 45, 13, 0.5335, 0.0200, 8, 10, 16, 2, ARRAY['stun']::text[], false, now(), 9, 0.3, 5, 8.0000, 2.8000, 3.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (123, 'golem_l11_12_forest', 'golem', 'forest', 'Young Woodland Golem', 273, 273, 43, 12, 0.5390, 0.0200, 11, 12, 18, 2, ARRAY['stun']::text[], false, now(), 11, 0.3, 5, 8.6400, 2.9680, 3.1500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (124, 'golem_l11_12_ruins', 'golem', 'ruins', 'Forgotten Young Golem', 302, 302, 48, 13, 0.5390, 0.0200, 11, 12, 19, 2, ARRAY['stun']::text[], false, now(), 11, 0.3, 5, 8.6400, 2.9680, 3.1500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (125, 'golem_l13_14_ruins', 'golem', 'ruins', 'Lost Forgotten Golem', 286, 286, 45, 13, 0.5445, 0.0200, 13, 14, 21, 2, ARRAY['stun']::text[], false, now(), 13, 0.3, 5, 9.2800, 3.1360, 3.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (126, 'golem_l13_14_canyon', 'golem', 'canyon', 'Rift Lost Golem', 316, 316, 50, 14, 0.5445, 0.0200, 13, 14, 22, 2, ARRAY['stun']::text[], false, now(), 13, 0.3, 5, 9.2800, 3.1360, 3.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (127, 'golem_l15_16_canyon', 'golem', 'canyon', 'Cursed Rift Golem', 299, 299, 47, 13, 0.5500, 0.0200, 15, 16, 24, 2, ARRAY['stun']::text[], false, now(), 15, 0.3, 5, 9.9200, 3.3040, 3.4500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (128, 'golem_l15_16_swamp', 'golem', 'swamp', 'Bog Cursed Golem', 331, 331, 52, 15, 0.5500, 0.0200, 15, 16, 25, 2, ARRAY['stun']::text[], false, now(), 15, 0.3, 5, 9.9200, 3.3040, 3.4500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (129, 'golem_l17_18_volcanic', 'golem', 'volcanic', 'Rogue Ember Golem', 312, 312, 49, 14, 0.5555, 0.0200, 17, 18, 27, 2, ARRAY['stun']::text[], false, now(), 17, 0.3, 5, 10.5600, 3.4720, 3.6000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (130, 'golem_l17_18_astral', 'golem', 'astral', 'Astral Rogue Golem', 345, 345, 54, 15, 0.5555, 0.0200, 17, 18, 28, 2, ARRAY['stun']::text[], false, now(), 17, 0.3, 5, 10.5600, 3.4720, 3.6000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (131, 'wraith_l5_6_meadow', 'wraith', 'meadow', 'Elder Verdant Wraith', 106, 106, 32, 1, 1.0670, 0.0600, 5, 6, 12, 1, ARRAY['dodge']::text[], false, now(), 5, 0.3, 5, 6.5000, 2.7000, 1.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (132, 'wraith_l5_6_forest', 'wraith', 'forest', 'Woodland Elder Wraith', 118, 118, 35, 1, 1.0670, 0.0600, 5, 6, 13, 1, ARRAY['dodge']::text[], false, now(), 5, 0.3, 5, 6.5000, 2.7000, 1.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (133, 'wraith_l7_8_forest', 'wraith', 'forest', 'Young Woodland Wraith', 112, 112, 33, 1, 1.0780, 0.0600, 7, 8, 15, 1, ARRAY['dodge']::text[], false, now(), 7, 0.3, 5, 7.0200, 2.8620, 1.0500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (134, 'wraith_l7_8_ruins', 'wraith', 'ruins', 'Forgotten Young Wraith', 124, 124, 37, 1, 1.0780, 0.0600, 7, 8, 16, 1, ARRAY['dodge']::text[], false, now(), 7, 0.3, 5, 7.0200, 2.8620, 1.0500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (135, 'wraith_l9_10_ruins', 'wraith', 'ruins', 'Lost Forgotten Wraith', 118, 118, 35, 1, 1.0890, 0.0600, 9, 10, 18, 1, ARRAY['dodge']::text[], false, now(), 9, 0.3, 5, 7.5400, 3.0240, 1.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (136, 'wraith_l9_10_canyon', 'wraith', 'canyon', 'Rift Lost Wraith', 131, 131, 39, 1, 1.0890, 0.0600, 9, 10, 19, 1, ARRAY['dodge']::text[], false, now(), 9, 0.3, 5, 7.5400, 3.0240, 1.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (137, 'wraith_l11_12_canyon', 'wraith', 'canyon', 'Cursed Rift Wraith', 124, 124, 37, 1, 1.1000, 0.0600, 11, 12, 21, 1, ARRAY['dodge']::text[], false, now(), 11, 0.3, 5, 8.0600, 3.1860, 1.1500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (138, 'wraith_l11_12_swamp', 'wraith', 'swamp', 'Bog Cursed Wraith', 137, 137, 41, 1, 1.1000, 0.0600, 11, 12, 22, 1, ARRAY['dodge']::text[], false, now(), 11, 0.3, 5, 8.0600, 3.1860, 1.1500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (139, 'wraith_l13_14_volcanic', 'wraith', 'volcanic', 'Rogue Ember Wraith', 130, 130, 39, 1, 1.1110, 0.0600, 13, 14, 24, 1, ARRAY['dodge']::text[], false, now(), 13, 0.3, 5, 8.5800, 3.3480, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (140, 'wraith_l13_14_astral', 'wraith', 'astral', 'Astral Rogue Wraith', 144, 144, 43, 1, 1.1110, 0.0600, 13, 14, 25, 1, ARRAY['dodge']::text[], false, now(), 13, 0.3, 5, 8.5800, 3.3480, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (141, 'bandit_l4_5_meadow', 'bandit', 'meadow', 'Elder Verdant Bandit', 114, 114, 26, 2, 1.1155, 0.0700, 4, 5, 9, 2, ARRAY['burst']::text[], false, now(), 4, 0.3, 5, 7.2000, 2.5000, 1.5000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (142, 'bandit_l4_5_forest', 'bandit', 'forest', 'Woodland Elder Bandit', 126, 126, 29, 2, 1.1155, 0.0700, 4, 5, 10, 2, ARRAY['burst']::text[], false, now(), 4, 0.3, 5, 7.2000, 2.5000, 1.5000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (143, 'bandit_l6_7_forest', 'bandit', 'forest', 'Young Woodland Bandit', 120, 120, 28, 2, 1.1270, 0.0700, 6, 7, 12, 2, ARRAY['burst']::text[], false, now(), 6, 0.3, 5, 7.7760, 2.6500, 1.5750, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (144, 'bandit_l6_7_ruins', 'bandit', 'ruins', 'Forgotten Young Bandit', 133, 133, 31, 2, 1.1270, 0.0700, 6, 7, 13, 2, ARRAY['burst']::text[], false, now(), 6, 0.3, 5, 7.7760, 2.6500, 1.5750, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (145, 'bandit_l8_9_ruins', 'bandit', 'ruins', 'Lost Forgotten Bandit', 127, 127, 30, 2, 1.1385, 0.0700, 8, 9, 15, 2, ARRAY['burst']::text[], false, now(), 8, 0.3, 5, 8.3520, 2.8000, 1.6500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (146, 'bandit_l8_9_canyon', 'bandit', 'canyon', 'Rift Lost Bandit', 140, 140, 33, 2, 1.1385, 0.0700, 8, 9, 16, 2, ARRAY['burst']::text[], false, now(), 8, 0.3, 5, 8.3520, 2.8000, 1.6500, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (147, 'bandit_l10_11_canyon', 'bandit', 'canyon', 'Cursed Rift Bandit', 133, 133, 31, 2, 1.1500, 0.0700, 10, 11, 18, 2, ARRAY['burst']::text[], false, now(), 10, 0.3, 5, 8.9280, 2.9500, 1.7250, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (148, 'bandit_l10_11_swamp', 'bandit', 'swamp', 'Bog Cursed Bandit', 147, 147, 34, 2, 1.1500, 0.0700, 10, 11, 19, 2, ARRAY['burst']::text[], false, now(), 10, 0.3, 5, 8.9280, 2.9500, 1.7250, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (149, 'bandit_l12_12_volcanic', 'bandit', 'volcanic', 'Rogue Ember Bandit', 140, 140, 33, 2, 1.1615, 0.0700, 12, 12, 21, 2, ARRAY['burst']::text[], false, now(), 12, 0.3, 5, 9.5040, 3.1000, 1.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (150, 'bandit_l12_12_astral', 'bandit', 'astral', 'Astral Rogue Bandit', 154, 154, 36, 2, 1.1615, 0.0700, 12, 12, 22, 2, ARRAY['burst']::text[], false, now(), 12, 0.3, 5, 9.5040, 3.1000, 1.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (151, 'cultist_l6_8_meadow', 'cultist', 'meadow', 'Elder Verdant Cultist', 107, 107, 24, 2, 0.8730, 0.0500, 6, 8, 10, 1, ARRAY['burn']::text[], false, now(), 7, 0.3, 5, 5.5000, 2.4000, 1.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (152, 'cultist_l6_8_forest', 'cultist', 'forest', 'Woodland Elder Cultist', 118, 118, 27, 2, 0.8730, 0.0500, 6, 8, 11, 1, ARRAY['burn']::text[], false, now(), 7, 0.3, 5, 5.5000, 2.4000, 1.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (153, 'cultist_l9_10_forest', 'cultist', 'forest', 'Young Woodland Cultist', 112, 112, 26, 2, 0.8820, 0.0500, 9, 10, 13, 1, ARRAY['burn']::text[], false, now(), 9, 0.3, 5, 5.9400, 2.5440, 1.4700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (154, 'cultist_l9_10_ruins', 'cultist', 'ruins', 'Forgotten Young Cultist', 124, 124, 28, 2, 0.8820, 0.0500, 9, 10, 14, 1, ARRAY['burn']::text[], false, now(), 9, 0.3, 5, 5.9400, 2.5440, 1.4700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (155, 'cultist_l11_12_ruins', 'cultist', 'ruins', 'Lost Forgotten Cultist', 118, 118, 27, 2, 0.8910, 0.0500, 11, 12, 16, 1, ARRAY['burn']::text[], false, now(), 11, 0.3, 5, 6.3800, 2.6880, 1.5400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (156, 'cultist_l11_12_canyon', 'cultist', 'canyon', 'Rift Lost Cultist', 130, 130, 30, 2, 0.8910, 0.0500, 11, 12, 17, 1, ARRAY['burn']::text[], false, now(), 11, 0.3, 5, 6.3800, 2.6880, 1.5400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (157, 'cultist_l13_14_canyon', 'cultist', 'canyon', 'Cursed Rift Cultist', 123, 123, 28, 2, 0.9000, 0.0500, 13, 14, 19, 1, ARRAY['burn']::text[], false, now(), 13, 0.3, 5, 6.8200, 2.8320, 1.6100, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (158, 'cultist_l13_14_swamp', 'cultist', 'swamp', 'Bog Cursed Cultist', 136, 136, 31, 2, 0.9000, 0.0500, 13, 14, 20, 1, ARRAY['burn']::text[], false, now(), 13, 0.3, 5, 6.8200, 2.8320, 1.6100, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (159, 'cultist_l15_16_volcanic', 'cultist', 'volcanic', 'Rogue Ember Cultist', 129, 129, 29, 2, 0.9090, 0.0500, 15, 16, 22, 1, ARRAY['burn']::text[], false, now(), 15, 0.3, 5, 7.2600, 2.9760, 1.6800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (160, 'cultist_l15_16_astral', 'cultist', 'astral', 'Astral Rogue Cultist', 143, 143, 33, 3, 0.9090, 0.0500, 15, 16, 23, 1, ARRAY['burn']::text[], false, now(), 15, 0.3, 5, 7.2600, 2.9760, 1.6800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (161, 'treant_l18_20_meadow', 'treant', 'meadow', 'Elder Verdant Treant', 444, 444, 59, 13, 0.4365, 0.0200, 18, 20, 32, 1, ARRAY['regen']::text[], true, now(), 19, 0.3, 5, 7.0000, 3.2000, 2.9000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (162, 'treant_l18_20_forest', 'treant', 'forest', 'Woodland Elder Treant', 490, 490, 65, 14, 0.4365, 0.0200, 18, 20, 33, 1, ARRAY['regen']::text[], true, now(), 19, 0.3, 5, 7.0000, 3.2000, 2.9000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (163, 'treant_l21_23_forest', 'treant', 'forest', 'Young Woodland Treant', 470, 470, 62, 14, 0.4410, 0.0200, 21, 23, 35, 1, ARRAY['regen']::text[], true, now(), 22, 0.3, 5, 7.5600, 3.3920, 3.0450, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (164, 'treant_l21_23_ruins', 'treant', 'ruins', 'Forgotten Young Treant', 520, 520, 69, 15, 0.4410, 0.0200, 21, 23, 36, 1, ARRAY['regen']::text[], true, now(), 22, 0.3, 5, 7.5600, 3.3920, 3.0450, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (165, 'treant_l24_26_ruins', 'treant', 'ruins', 'Lost Forgotten Treant', 497, 497, 66, 14, 0.4455, 0.0200, 24, 26, 38, 1, ARRAY['regen']::text[], true, now(), 25, 0.3, 5, 8.1200, 3.5840, 3.1900, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (166, 'treant_l24_26_canyon', 'treant', 'canyon', 'Rift Lost Treant', 549, 549, 73, 16, 0.4455, 0.0200, 24, 26, 39, 1, ARRAY['regen']::text[], true, now(), 25, 0.3, 5, 8.1200, 3.5840, 3.1900, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (167, 'treant_l27_28_canyon', 'treant', 'canyon', 'Cursed Rift Treant', 514, 514, 68, 15, 0.4500, 0.0200, 27, 28, 41, 2, ARRAY['regen']::text[], true, now(), 27, 0.3, 5, 8.6800, 3.7760, 3.3350, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (168, 'treant_l27_28_swamp', 'treant', 'swamp', 'Bog Cursed Treant', 568, 568, 75, 17, 0.4500, 0.0200, 27, 28, 42, 2, ARRAY['regen']::text[], true, now(), 27, 0.3, 5, 8.6800, 3.7760, 3.3350, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (169, 'treant_l29_30_volcanic', 'treant', 'volcanic', 'Rogue Ember Treant', 532, 532, 70, 15, 0.4545, 0.0200, 29, 30, 44, 3, ARRAY['regen']::text[], true, now(), 29, 0.3, 5, 9.2400, 3.9680, 3.4800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (170, 'treant_l29_30_astral', 'treant', 'astral', 'Astral Rogue Treant', 588, 588, 78, 17, 0.4545, 0.0200, 29, 30, 45, 3, ARRAY['regen']::text[], true, now(), 29, 0.3, 5, 9.2400, 3.9680, 3.4800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (171, 'basilisk_l9_11_meadow', 'basilisk', 'meadow', 'Elder Verdant Basilisk', 151, 151, 31, 3, 0.9700, 0.1200, 9, 11, 14, 1, ARRAY['poison']::text[], false, now(), 10, 0.3, 5, 9.0000, 2.6000, 1.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (172, 'basilisk_l9_11_forest', 'basilisk', 'forest', 'Woodland Elder Basilisk', 167, 167, 34, 4, 0.9700, 0.1200, 9, 11, 15, 1, ARRAY['poison','critical']::text[], false, now(), 10, 0.3, 5, 9.0000, 2.6000, 1.8000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (173, 'basilisk_l12_13_forest', 'basilisk', 'forest', 'Young Woodland Basilisk', 159, 159, 33, 3, 0.9800, 0.1200, 12, 13, 17, 1, ARRAY['poison','critical']::text[], false, now(), 12, 0.3, 5, 9.7200, 2.7560, 1.8900, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (174, 'basilisk_l12_13_ruins', 'basilisk', 'ruins', 'Forgotten Young Basilisk', 176, 176, 36, 4, 0.9800, 0.1200, 12, 13, 18, 1, ARRAY['poison','critical']::text[], false, now(), 12, 0.3, 5, 9.7200, 2.7560, 1.8900, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (175, 'basilisk_l14_15_ruins', 'basilisk', 'ruins', 'Lost Forgotten Basilisk', 166, 166, 34, 3, 0.9900, 0.1200, 14, 15, 20, 1, ARRAY['poison']::text[], false, now(), 14, 0.3, 5, 10.4400, 2.9120, 1.9800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (176, 'basilisk_l14_15_canyon', 'basilisk', 'canyon', 'Rift Lost Basilisk', 184, 184, 38, 4, 0.9900, 0.1200, 14, 15, 21, 1, ARRAY['poison','critical']::text[], false, now(), 14, 0.3, 5, 10.4400, 2.9120, 1.9800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (177, 'basilisk_l16_17_canyon', 'basilisk', 'canyon', 'Cursed Rift Basilisk', 173, 173, 36, 4, 1.0000, 0.1200, 16, 17, 23, 1, ARRAY['poison','critical']::text[], false, now(), 16, 0.3, 5, 11.1600, 3.0680, 2.0700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (178, 'basilisk_l16_17_swamp', 'basilisk', 'swamp', 'Bog Cursed Basilisk', 192, 192, 39, 4, 1.0000, 0.1200, 16, 17, 24, 1, ARRAY['poison','critical']::text[], false, now(), 16, 0.3, 5, 11.1600, 3.0680, 2.0700, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (179, 'basilisk_l18_19_volcanic', 'basilisk', 'volcanic', 'Rogue Ember Basilisk', 181, 181, 37, 4, 1.0100, 0.1200, 18, 19, 26, 1, ARRAY['poison']::text[], false, now(), 18, 0.3, 5, 11.8800, 3.2240, 2.1600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (180, 'basilisk_l18_19_astral', 'basilisk', 'astral', 'Astral Rogue Basilisk', 200, 200, 41, 4, 1.0100, 0.1200, 18, 19, 27, 1, ARRAY['poison','critical']::text[], false, now(), 18, 0.3, 5, 11.8800, 3.2240, 2.1600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (181, 'wyvern_l12_14_meadow', 'wyvern', 'meadow', 'Elder Verdant Wyvern', 208, 208, 39, 5, 1.3580, 0.0900, 12, 14, 16, 2, ARRAY['burn']::text[], false, now(), 13, 0.3, 5, 8.5000, 2.7000, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (182, 'wyvern_l12_14_forest', 'wyvern', 'forest', 'Woodland Elder Wyvern', 230, 230, 43, 5, 1.3580, 0.0900, 12, 14, 17, 2, ARRAY['burn']::text[], false, now(), 13, 0.3, 5, 8.5000, 2.7000, 2.0000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (183, 'wyvern_l15_17_forest', 'wyvern', 'forest', 'Young Woodland Wyvern', 222, 222, 41, 5, 1.3720, 0.0900, 15, 17, 19, 2, ARRAY['burn']::text[], false, now(), 16, 0.3, 5, 9.1800, 2.8620, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (184, 'wyvern_l15_17_ruins', 'wyvern', 'ruins', 'Forgotten Young Wyvern', 246, 246, 46, 6, 1.3720, 0.0900, 15, 17, 20, 2, ARRAY['burn']::text[], false, now(), 16, 0.3, 5, 9.1800, 2.8620, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (185, 'wyvern_l18_20_ruins', 'wyvern', 'ruins', 'Lost Forgotten Wyvern', 236, 236, 44, 5, 1.3860, 0.0900, 18, 20, 22, 2, ARRAY['burn']::text[], false, now(), 19, 0.3, 5, 9.8600, 3.0240, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (186, 'wyvern_l18_20_canyon', 'wyvern', 'canyon', 'Rift Lost Wyvern', 261, 261, 49, 6, 1.3860, 0.0900, 18, 20, 23, 2, ARRAY['burn']::text[], false, now(), 19, 0.3, 5, 9.8600, 3.0240, 2.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (187, 'wyvern_l21_22_canyon', 'wyvern', 'canyon', 'Cursed Rift Wyvern', 246, 246, 46, 6, 1.4000, 0.0900, 21, 22, 25, 2, ARRAY['burn']::text[], false, now(), 21, 0.3, 5, 10.5400, 3.1860, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (188, 'wyvern_l21_22_swamp', 'wyvern', 'swamp', 'Bog Cursed Wyvern', 272, 272, 51, 6, 1.4000, 0.0900, 21, 22, 26, 2, ARRAY['burn']::text[], false, now(), 21, 0.3, 5, 10.5400, 3.1860, 2.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (189, 'wyvern_l23_24_volcanic', 'wyvern', 'volcanic', 'Rogue Ember Wyvern', 255, 255, 47, 6, 1.4140, 0.0900, 23, 24, 28, 2, ARRAY['burn']::text[], false, now(), 23, 0.3, 5, 11.2200, 3.3480, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (190, 'wyvern_l23_24_astral', 'wyvern', 'astral', 'Astral Rogue Wyvern', 282, 282, 52, 7, 1.4140, 0.0900, 23, 24, 29, 2, ARRAY['burn']::text[], false, now(), 23, 0.3, 5, 11.2200, 3.3480, 2.4000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (191, 'harpy_l6_7_meadow', 'harpy', 'meadow', 'Elder Verdant Harpy', 126, 126, 29, 2, 1.5520, 0.1100, 6, 7, 11, 1, ARRAY['critical']::text[], false, now(), 6, 0.3, 5, 7.8000, 2.5000, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (192, 'harpy_l6_7_forest', 'harpy', 'forest', 'Woodland Elder Harpy', 139, 139, 32, 2, 1.5520, 0.1100, 6, 7, 12, 1, ARRAY['critical']::text[], false, now(), 6, 0.3, 5, 7.8000, 2.5000, 1.2000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (193, 'harpy_l8_9_forest', 'harpy', 'forest', 'Young Woodland Harpy', 132, 132, 31, 2, 1.5680, 0.1100, 8, 9, 14, 1, ARRAY['critical']::text[], false, now(), 8, 0.3, 5, 8.4240, 2.6500, 1.2600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (194, 'harpy_l8_9_ruins', 'harpy', 'ruins', 'Forgotten Young Harpy', 146, 146, 34, 2, 1.5680, 0.1100, 8, 9, 15, 1, ARRAY['critical']::text[], false, now(), 8, 0.3, 5, 8.4240, 2.6500, 1.2600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (195, 'harpy_l10_11_ruins', 'harpy', 'ruins', 'Lost Forgotten Harpy', 139, 139, 32, 2, 1.5840, 0.1100, 10, 11, 17, 1, ARRAY['critical']::text[], false, now(), 10, 0.3, 5, 9.0480, 2.8000, 1.3200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (196, 'harpy_l10_11_canyon', 'harpy', 'canyon', 'Rift Lost Harpy', 154, 154, 36, 2, 1.5840, 0.1100, 10, 11, 18, 1, ARRAY['critical']::text[], false, now(), 10, 0.3, 5, 9.0480, 2.8000, 1.3200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (197, 'harpy_l12_13_canyon', 'harpy', 'canyon', 'Cursed Rift Harpy', 146, 146, 34, 2, 1.6000, 0.1100, 12, 13, 20, 1, ARRAY['critical']::text[], false, now(), 12, 0.3, 5, 9.6720, 2.9500, 1.3800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (198, 'harpy_l12_13_swamp', 'harpy', 'swamp', 'Bog Cursed Harpy', 161, 161, 38, 2, 1.6000, 0.1100, 12, 13, 21, 1, ARRAY['critical']::text[], false, now(), 12, 0.3, 5, 9.6720, 2.9500, 1.3800, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (199, 'harpy_l14_15_volcanic', 'harpy', 'volcanic', 'Rogue Ember Harpy', 153, 153, 35, 2, 1.6160, 0.1100, 14, 15, 23, 1, ARRAY['critical']::text[], false, now(), 14, 0.3, 5, 10.2960, 3.1000, 1.4400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (200, 'harpy_l14_15_astral', 'harpy', 'astral', 'Astral Rogue Harpy', 169, 169, 39, 2, 1.6160, 0.1100, 14, 15, 24, 1, ARRAY['critical']::text[], false, now(), 14, 0.3, 5, 10.2960, 3.1000, 1.4400, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (201, 'manticore_l14_16_meadow', 'manticore', 'meadow', 'Elder Verdant Manticore', 258, 258, 44, 6, 0.8245, 0.0800, 14, 16, 19, 2, ARRAY['poison']::text[], false, now(), 15, 0.3, 5, 9.2000, 2.8000, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (202, 'manticore_l14_16_forest', 'manticore', 'forest', 'Woodland Elder Manticore', 286, 286, 49, 7, 0.8245, 0.0800, 14, 16, 20, 2, ARRAY['poison','burst']::text[], false, now(), 15, 0.3, 5, 9.2000, 2.8000, 2.1000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (203, 'manticore_l17_19_forest', 'manticore', 'forest', 'Young Woodland Manticore', 275, 275, 47, 7, 0.8330, 0.0800, 17, 19, 22, 2, ARRAY['poison','burst']::text[], false, now(), 18, 0.3, 5, 9.9360, 2.9680, 2.2050, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (204, 'manticore_l17_19_ruins', 'manticore', 'ruins', 'Forgotten Young Manticore', 304, 304, 52, 8, 0.8330, 0.0800, 17, 19, 23, 2, ARRAY['poison','burst']::text[], false, now(), 18, 0.3, 5, 9.9360, 2.9680, 2.2050, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (205, 'manticore_l20_22_ruins', 'manticore', 'ruins', 'Lost Forgotten Manticore', 292, 292, 50, 7, 0.8415, 0.0800, 20, 22, 25, 2, ARRAY['poison']::text[], false, now(), 21, 0.3, 5, 10.6720, 3.1360, 2.3100, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (206, 'manticore_l20_22_canyon', 'manticore', 'canyon', 'Rift Lost Manticore', 323, 323, 56, 8, 0.8415, 0.0800, 20, 22, 26, 2, ARRAY['poison','burst']::text[], false, now(), 21, 0.3, 5, 10.6720, 3.1360, 2.3100, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (207, 'manticore_l23_24_canyon', 'manticore', 'canyon', 'Cursed Rift Manticore', 303, 303, 52, 7, 0.8500, 0.0800, 23, 24, 28, 2, ARRAY['poison','burst']::text[], false, now(), 23, 0.3, 5, 11.4080, 3.3040, 2.4150, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (208, 'manticore_l23_24_swamp', 'manticore', 'swamp', 'Bog Cursed Manticore', 335, 335, 58, 8, 0.8500, 0.0800, 23, 24, 29, 2, ARRAY['poison','burst']::text[], false, now(), 23, 0.3, 5, 11.4080, 3.3040, 2.4150, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (209, 'manticore_l25_26_volcanic', 'manticore', 'volcanic', 'Rogue Ember Manticore', 314, 314, 54, 8, 0.8585, 0.0800, 25, 26, 31, 2, ARRAY['poison']::text[], false, now(), 25, 0.3, 5, 12.1440, 3.4720, 2.5200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (210, 'manticore_l25_26_astral', 'manticore', 'astral', 'Astral Rogue Manticore', 347, 347, 60, 9, 0.8585, 0.0800, 25, 26, 32, 2, ARRAY['poison','burst']::text[], false, now(), 25, 0.3, 5, 12.1440, 3.4720, 2.5200, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (211, 'shade_l10_12_meadow', 'shade', 'meadow', 'Elder Verdant Shade', 161, 161, 34, 2, 0.9700, 0.0500, 10, 12, 17, 1, ARRAY['slow']::text[], false, now(), 11, 0.3, 5, 6.8000, 2.6000, 1.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (212, 'shade_l10_12_forest', 'shade', 'forest', 'Woodland Elder Shade', 178, 178, 38, 2, 0.9700, 0.0500, 10, 12, 18, 1, ARRAY['slow','dodge']::text[], false, now(), 11, 0.3, 5, 6.8000, 2.6000, 1.3000, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (213, 'shade_l13_15_forest', 'shade', 'forest', 'Young Woodland Shade', 173, 173, 37, 2, 0.9800, 0.0500, 13, 15, 20, 1, ARRAY['slow','dodge']::text[], false, now(), 14, 0.3, 5, 7.3440, 2.7560, 1.3650, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (214, 'shade_l13_15_ruins', 'shade', 'ruins', 'Forgotten Young Shade', 191, 191, 41, 2, 0.9800, 0.0500, 13, 15, 21, 1, ARRAY['slow','dodge']::text[], false, now(), 14, 0.3, 5, 7.3440, 2.7560, 1.3650, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (215, 'shade_l16_18_ruins', 'shade', 'ruins', 'Lost Forgotten Shade', 184, 184, 39, 2, 0.9900, 0.0500, 16, 18, 23, 1, ARRAY['slow']::text[], false, now(), 17, 0.3, 5, 7.8880, 2.9120, 1.4300, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (216, 'shade_l16_18_canyon', 'shade', 'canyon', 'Rift Lost Shade', 204, 204, 43, 3, 0.9900, 0.0500, 16, 18, 24, 1, ARRAY['slow','dodge']::text[], false, now(), 17, 0.3, 5, 7.8880, 2.9120, 1.4300, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (217, 'shade_l19_20_canyon', 'shade', 'canyon', 'Cursed Rift Shade', 192, 192, 41, 2, 1.0000, 0.0500, 19, 20, 26, 1, ARRAY['slow','dodge']::text[], false, now(), 19, 0.3, 5, 8.4320, 3.0680, 1.4950, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (218, 'shade_l19_20_swamp', 'shade', 'swamp', 'Bog Cursed Shade', 212, 212, 45, 3, 1.0000, 0.0500, 19, 20, 27, 1, ARRAY['slow','dodge']::text[], false, now(), 19, 0.3, 5, 8.4320, 3.0680, 1.4950, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (219, 'shade_l21_22_volcanic', 'shade', 'volcanic', 'Rogue Ember Shade', 200, 200, 43, 3, 1.0100, 0.0500, 21, 22, 29, 1, ARRAY['slow']::text[], false, now(), 21, 0.3, 5, 8.9760, 3.2240, 1.5600, 2.0, 1.2);
INSERT INTO public.enemies (id, type, archetype, biome, name, hp, max_hp, attack, defense, speed, crit_chance, min_level, max_level, xp_reward, gold_reward, special_abilities, is_elite, created_at, base_level, level_variance_pct, max_hero_level_diff, hp_per_level, attack_per_level, defense_per_level, xp_per_level, gold_per_level) VALUES (220, 'shade_l21_22_astral', 'shade', 'astral', 'Astral Rogue Shade', 221, 221, 47, 3, 1.0100, 0.0500, 21, 22, 30, 1, ARRAY['slow','dodge']::text[], false, now(), 21, 0.3, 5, 8.9760, 3.2240, 1.5600, 2.0, 1.2);
